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Doom.ExE

   (27 reviews)
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6 Screenshots

About This File

You are a marine that was guarding the scientists on the Delta Labs until he got a call from his commander to meet him in the briefing room. When you went there, he said that the Beta Labs were infected by Demons. So you went off with 2 of your teammates. Unfortunaly, your teammates went off somewhere and that mean that you are on your own


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Tritnew

  
One of Omega's not so great WADs, It contains a ton of Creepypastas that would be considered complete shit and sort of crappy voice acting. So with that, It gets 2/5.

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Guest

  
I'm agree woth Omegalore. Also,I'm planning to do a remake of this WAD. Good ending will be also included. ;)

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Guest

  
It's Alright, i guess

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Guest

Unknown date

  
Great job but MAP02 and MAP03 could get more details than just a hallway that just go forward

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Guest

Unknown date

  
this is a big stinky ass of a wad

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DoomTheRobot

Unknown date

  
Not as scary as the original sonic.exe. - DoomGeek101

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Yuki Senmatsu

Unknown date

  
Wow. I knew this was made soon due to my Oracle Instincts. 5/5 since Sonic.EXE is my favorite.

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Guest

Unknown date

  
Oh god why Synas became Synas.EXE? -OrangeBird

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Guest

Unknown date

  
A solid attempt at converting SONIC.EXE into a Doom wad, though the zalgo-face picture should of been a picture of a zalgo-fied doomguy head. Think you can convert more CP's into wads? -Randumb

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Breezeep

Unknown date

  
shit.

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Untamed64

Unknown date

  
Brilliant concept.. seems kinda unfinished though, the red card doesnt appear in the first level (the actor is meant to be redcard not redkeycard) and a lot of the scripts are sloppy and I had to manually start them with the Puke command. Did you accidently upload an unfinished version?

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Guest

Unknown date

  
Only retarded 12 year olds (ie. the Brutal Doom audience) would find this scary. 1/5.

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Guest

Unknown date

  
Seriously? Lelelele sanicque dot exde mod? In MY DOOM!?

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Guest

Unknown date

  
I agree with Omegalore here. Sonic.exe and Doom.ExE are both legitimately scary. Great job! -DoomGeek101

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Walter confetti

Unknown date

  
i like sonic.exe as a creepypasta story, but this.. doesn't really get me

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Guest

Unknown date

  
Sonic.EXE sucks ass and you suck for making this wad.

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  • File Reviews

    • By Chipchase · Posted
      I guess this was meant to be a serious wad, just using a trick to make the C-Demon hard to see. I don't think it was a deliberate troll of the style that caught on later, eg Sand Chain and the Terry wads. IMHO it nowhere near holds the record for "worst wad ever" (even if it did once) so it is now "over-rated" in that respect. I was a bit disappointed, I was expecting worse LoL.  
    • By NuMetalManiak · Posted
      Doomers these days have varying levels of patience. I know I have some of the worst when it comes to quickly finishing areas and moving on, which is why I prefer shorter levels most of the time. this particular map, a Maximum Doom map by the way, is one that completely tested my patience.   this is 8 levels long, from E1M1 to E1M8, and is sort of a proto-slaughtermap episode replacement. every map here has at least 200 monsters, and the layouts of each say that they are compact in size. so the action would be pretty good and fun right?   WRONG   while it's fun to kill all these enemies, this is honestly horribly balanced. on the first level, you only really get a shotgun and a chaingun, and it took me a while to get just one armor too. is that the worst part? I can actually enjoy the challenge of such a gameplay scenario so no. what's problematic about each and every level in this wad is that when you're not killing enemies, you're just sort of fucking around. in other words, you're switch hunting. but this is the worst kind due to lifts that have zero indications that they are lifts, as well as switches that have zero indication of what they did. not to mention some walls are triggers, when they really don't have any indication that they really do anything. oh yes, and mandatory secrets and backtracking. I would like the combat more if it gave more weapons too, not one plasma gun or BFG in sight, and all that backtracking just...fucking...headdesk. there's no reliable way to even speedrun this, to the point where I wonder if the author ever realized that other's would tire the fuck out over it. "these are the easy ones" this has all the hallmarks of a bad Maximum Doom map.   it's amazing how varied my Maximum Doom experience is so far. there are some really fun maps, mediocre but quick maps, and some long and nasty ones. I'm honestly trying to avoid reviewing any maps from there but i'll make an exception for this particular one since it's just unbelievably bad.
    • By Chipchase · Posted
      Pointless crap.  A small yard, empty except for a futuristic shotgun. No monsters and no exit. See my screenshot and you've seen it all.  
    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
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