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Doom.ExE

   (28 reviews)
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6 Screenshots

About This File

You are a marine that was guarding the scientists on the Delta Labs until he got a call from his commander to meet him in the briefing room. When you went there, he said that the Beta Labs were infected by Demons. So you went off with 2 of your teammates. Unfortunaly, your teammates went off somewhere and that mean that you are on your own


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Flameonoodle

  

The screenshots made it look promising, the reviews were mostly 1-3 Stars. I had mixed feelings. So I started up ZDL and ran it. Because ZDL loads the first level instantly, I missed the title screen,

Spoiler

A blue painted Doomguy

Which was actually pretty creepy.

The Wad begins in a small room with 3 Fodder. You go into the passage and 6 Barons approach you. I could not find the Red Key so I had to use Give Keys. You kill the Barons and the, "Horror" begins. You see a bunch of dead Demons in the hallway implying that the Exetior in this game isn't a Human or a Demon and is a predator to both. And then everything else from here is from Sonic.exe. You play as 3 different marines getting killed by Exetior.

 

So, what do I think after beating it? I actually kind of had fun. Sonic.exe was never meant to be actually scary, and is basically just there to make fun of. Which is exactly what this is. Just a fun time to laugh at. And I hope there is more mods like this, because Sonic.exe actually kind of works with the Doom engine. 3.5/5...000

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Tritnew

  
One of Omega's not so great WADs, It contains a ton of Creepypastas that would be considered complete shit and sort of crappy voice acting. So with that, It gets 2/5.

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Guest

  
I'm agree woth Omegalore. Also,I'm planning to do a remake of this WAD. Good ending will be also included. ;)

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Guest

  
It's Alright, i guess

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Guest

Unknown date

  
Great job but MAP02 and MAP03 could get more details than just a hallway that just go forward

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Guest

Unknown date

  
this is a big stinky ass of a wad

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DoomTheRobot

Unknown date

  
Not as scary as the original sonic.exe. - DoomGeek101

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Yuki Senmatsu

Unknown date

  
Wow. I knew this was made soon due to my Oracle Instincts. 5/5 since Sonic.EXE is my favorite.

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Guest

Unknown date

  
Oh god why Synas became Synas.EXE? -OrangeBird

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Guest

Unknown date

  
A solid attempt at converting SONIC.EXE into a Doom wad, though the zalgo-face picture should of been a picture of a zalgo-fied doomguy head. Think you can convert more CP's into wads? -Randumb

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Breezeep

Unknown date

  
shit.

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Untamed64

Unknown date

  
Brilliant concept.. seems kinda unfinished though, the red card doesnt appear in the first level (the actor is meant to be redcard not redkeycard) and a lot of the scripts are sloppy and I had to manually start them with the Puke command. Did you accidently upload an unfinished version?

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Guest

Unknown date

  
Only retarded 12 year olds (ie. the Brutal Doom audience) would find this scary. 1/5.

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Guest

Unknown date

  
Seriously? Lelelele sanicque dot exde mod? In MY DOOM!?

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Guest

Unknown date

  
I agree with Omegalore here. Sonic.exe and Doom.ExE are both legitimately scary. Great job! -DoomGeek101

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Walter confetti

Unknown date

  
i like sonic.exe as a creepypasta story, but this.. doesn't really get me

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Guest

Unknown date

  
Sonic.EXE sucks ass and you suck for making this wad.

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  • File Reviews

    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
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