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Trinitotoluene

   (17 reviews)
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4 Screenshots

About This File

1 vanilla-compatible map for TNT: Evilution with a mountain techbase theme


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MeriMemesX

  

The only problem I had with this map was that the final battle was a little unfair but other than that it's pretty good

 

In fact, I would say that this is what I would expect from an official level of any other Boomer Shooter, especially if you add the Flashlight++, it adds a vibe of a current Boomer Shooter in mine level

 

I loved it

Hermoso puente.png

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Zahid

  
Obsidian never fail to amaze me...Excelent map typical obsidian style gameplay ie no ssg...monster placement is bit weak but classy overall,love that kboom effect

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Guest

Unknown date

  
Uh, no Terrytrap in here. But just a nicely done map with good gameplay.

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Guest

Unknown date

  
Nice looking map with few serious gameplay flaws. 1) Missing regular CG, 2) -> Wrong AJ-req secret (evident miss for FDA because low health supplement), 3) -> Monster attack after RK pickup is a bit too rough, 4) Mancubus don't teleport quite often, 5) Final zombiman's spawn is tedious.

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Guest

Unknown date

  
so close...

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Guest

Unknown date

  
Just played it with FSRCustard Doom mod, really enjoyed it. IMO, UV difficulty was absolutely perfect, not needing 12 barons of ass-fucking to come out of closets. Really strategic shooting. Music was nice, graphics for vanilla were really good, but maybe could've fleshed out the cavern walls or something (too much granite/white for me but whatev). Low number of health kits so stay on your toes. Very good map, 4/5 - Bukkake Windmill

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Guest

Unknown date

  
I really liked it. The Red Key trap was a bit of a challenge, but alot of fun. The only small gripe I had is that when the zombiemen were teleporting in, I accidentally figured out that the teleport was the exit, ending the game prematurely. Other than that, it was pretty darn good. Cant wait to see what you have in store next. 4/5.

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Guest

Unknown date

  
@Doomkid: seriously, are you rating your own map or so? A 5-star really needs way better architecture (which is at most average), texture usage (which is very simple), and for all: way better gameplay (which is, played @ UV, mostly simple and frequently even poor). Author shows potential, but beside the nice 3D bridges, this map is plain average, so 3/5.

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Doomkid

Unknown date

  
Excellent map. Ignore the trolls, this is not a terrywad. If I give it 5 stars, you know it isn't.

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Zalewa

Unknown date

  
An ok map, but nothing more. A bit too short.

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Guest

Unknown date

  
Exciting gunfights and interesting use of textures; absolutely not a terrywad, of course. Gameplay is fun for the most part, but the red key's placement was a little iritating. Low amount of supplies, both on ammo and health; additional non-secret chaingun could have wiped out the problem, IMO.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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