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a level for Chex Quest

   (8 reviews)
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One level of moderate difficulty for vanilla chex quest.


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Yuki Senmatsu

Unknown date

  
Great wad, but missing textures.

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Guest

Unknown date

  
This looks like a typical simple beginners wad with all its flaws: simple / poor map layout, poor and even frequently bad texture use, floating flats (inside the maze), poor ambiance, and - most important: almost absent gameplay. I didn't have fun playing this, so 1 + 1 for the efford = 2/5.

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Argent Agent

Unknown date

  
Okay for a beginner map but the layout relies too much off of mazes. Could also use some help on detailing. Also not sure why the author is using chex.wad instead of chex3.wad for the source since chex3.wad has more resources.

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Guest

Unknown date

  
I should've chex®ed myself before I wrexed myself. Even without the canonical Digital Cafe© texture alignment and detailing, the gameplay is fuxed. The only ammo in the level is inside a secret in a maze™ and guarded by a bung-load of monsters. I ended up having to use the plasma rifle™ to push the fukken® baron™ aside so I could dodge his poorly-cropped ass and get to the exit. In short, Chex® Quest™ is a dumping ground for '94™ filth, and you should buy all the fucking Chex®. 5/5 -IGN

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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