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Work.wad

   (8 reviews)
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4 Screenshots

About This File

This is a Doom ][ wad of my work office. We thought it might be fun to have a death match in our own office. t. This is my first attempt at creating a WAD so please be kind. Enjoy!!! (please tell my what you think!!!) Comuserve 102105, 3110


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Obsidian

Unknown date

  
Not overly awe-inspiring, but it's clear a decent bit of work went into it. 2 stars. - Obsidian

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Guest

Unknown date

  
Pretty impresive considering the date, only thing that threw me off is how keyed doors aren't marked by color. Also not sure what the deal is with the second red key behind red door? Oh well, still had fun.

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Guest

Unknown date

  
wasnt awful

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Guest

Unknown date

  
FOA: I have the very strong impression that this is a revised (more polished) version of a wad I've played ages ago. Having said that, it looks like a very typical 1995 wad with all its flaws. Rated from then: slightly below average, so 3/5, but it's now 2014, and we'se seen stuff like this too much over the last two decades, so it does not have much additional value. As such: 1/5 + 1 for the efford.

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Doomkid

Unknown date

  
At first I thought the description seemed very retro for a 2014 release. Sure enough, this is actually from 1995 - It'd be cool if random office workers still made Doom maps these days. This is pretty bland, but it was the authors first (and maybe only) map, so whatever.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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