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Brother's Temple

   (7 reviews)

Guest

4 Screenshots

About This File

A simple plutonia-feeling map. It was a brother's idea of a map that I saw in some of his old notebooks but in that time there were no friendly map builders. This map has release date 2011 but I just uploaded to a some guy's forum an nowhere else because of reasons.


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Guest

Unknown date

  
@author: find out what lower- upper unpegged means when used at once, in DB use first w-button than a-button for autoalign (be careful here - better to selcect each wall first) and use light variation. Overall the map is decent with mostly hallway fights. 3.5*

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Guest

Unknown date

  
A short map with some ZDoom features, unique effect, and moderate traps. Contains minor texture misalignment, but it's okay.

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Guest

Unknown date

  
Played @ UV. Simple but nice 10-minutes wad with interesting & consistent architecture. Gameplay is basically simple but not too bad, despite some popups which I personally consider as weak monster placement. Although overall texture alignment is horrible, author does show some technical skills. Worth a play, but don't expect too much (for sure not 5/5).

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cs99cjb

Unknown date

  
The sloppy impression caused by poor texturing (non-existent alignment, pegged door tracks, and a few bad choices) belies the amount of effort that must gave gone into this intricate map. Game play is heavily scripted rather than fluid. Overall it's pretty good but poor texturing and rather bland locations drags my score down.

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Zalewa

Unknown date

  
Gameplay-wise this definitely deserves 4 stars, but there are many blatant texturing errors that reduce the rating in my eyes. In overall, this is a good map, but please pay attention to very obvious details!

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  • File Reviews

    • By Doomkid · Posted
      Why the hell have I not been using this. Incredible, 5 stars.
    • By wolfmcbeard · Posted
      It was difficult for me, but I enjoyed it, a few more ammo pick ups and maybe some health too, but other than that it's a good level.
    • By wolfmcbeard · Posted
      I should've heeded the warnings from the other reviews...
    • By Gato606 · Posted
      Horrible and unenjoyable, it's what I can say about this megawad.  Does it really need to be archviles and cyberdemons in every corner and tight corridors, ambushing with nowhere to go?  Yes, textures are very monotonous, and you got corridor after corridor with same floor/ceiling height.  It's extremely annoying to hunt for that switch that will let you continue, and, surprise!  They're hidden inside the walls without being secrets and no hints where to look for, even with ALLMAP cheat you get lost very easily
    • By Chipchase · Posted
      Not quite as bad as some other comments said, for an old wad anyway. Playable but easy at UV. Some poor texture alignments, nearly all brightly lit, no atmosphere. New sounds are mostly cranky but I liked the machine gun. The voice sounds the same as in "Wild West Of The North" - WEST.WAD which was by Mike Lasota and which also has cranky (but different again) sounds.          
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