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PC Speaker Sounds - Doom II

   (14 reviews)
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About This File

Do you want to get back to the classic PC Speaker sound style of Doom II? All of this is possible with this WAD which replaces the Default Doom II sounds by the PC Speaker ones


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Superluigieth1

Unknown date

  
I should use some for CK levels.

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cs99cjb

Unknown date

  
I like this idea but all of the sound samples are crackly on my setup. I tried reducing the volume and they are still crackly. I'm pretty sure that's not authentic.

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Guest

Unknown date

  
Is this supposed to sound broken? I thought that the original sounds were different from this. 1/5

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Tylerisepic1

Unknown date

  
Sounds like if a Pac-man machine's speakers broke on my computer.

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Guest

Unknown date

  
^Please read the author info as it said that this is not the original ones, it is the one on SLADE3

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Guest

Unknown date

  
It'll do.

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Doomkid

Unknown date

  
Brings back memories of the old days. 50 million red stars, especially because my fiancee was like "Ohh.. That's unpleasant.." as soon as she heard the chainsaw. LOL.

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  • File Reviews

    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
    • By Walter confetti · Posted
      Conceptually not bad, it's a pretty imposing tower with some decent lighting, but no ammo at all despite having the guns and a VERY obscure way to rise up the floor in the lava pit? That's a big downer. But overall, it's ok.
    • By eanasir · Posted
      Well, the map is pretty basic. The map is quite challenging, with there being 0 ammo pickups (excluding the backpack) outside of the starting room. There are also nazis for some reason. I will give it 2 stars only because this really wasn't meant to be played to be enjoyed, but rather just a example of how to build a map in DEU.
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