Archive Maintainer : I couldn't really spend all the time getting out
the unused patches from P_START to P_END.
Advanced engine needed : GZDoom or Skulltag
Primary purpose : Single play
Title : Shrek in Doom
Filename : shrekdm.wad
Release date : 11/05/14
Author : Max Pick
Email Address : email@example.com
Other Files By Author : ntbsmishp.wad
Misc. Author Info : I am awesome!
Description : The UAC built a base in a swamp. What they did
not realize, was that this swamp, was home to one
of the most terrifying monsters ever. Shrek. And
remember, if he kills you, it will be all ogre.
Additional Credits to : Dreamworks for Shrek
* What is included *
New levels : 1 New Level
Sounds : Yes
Music : Yes
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : Decorate, SNDINFO, Mapinfo
Other files required : None
* Play Information *
Game : Doom 2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : about a day.
Editor(s) used : Slade 3 and GZDoom Builder.
Known Bugs : In ZDoom, there are missing things on the lights.
That is because those are ambient lights, not a
feature in ZDoom.
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors