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The Infernal Castle

   (9 reviews)
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About This File

The Infernal Castle was mainly designed for single player but can also be played in coop or deathmatch mode (not tested).


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marxr

  
Updated the map mostly based on what subject_119 said.

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Guest

Unknown date

  
Medium-sized level with mostly brown walls in DooM2 style. Map layout is overall simple and often plain poor, texture variation is sparce, decoration is repetitive, ambiance not quite exciting. Some texture misalignments. Monster placement is often questionable. Playability @ UV is, besides it's way to easy, plain dull. IOW: disappointingly. Overall: 2/5 for the efford. Note: the 2 Barons at the end simply can be ignored when walking to the exit.

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Zulk RS

Unknown date

  
Not Bad! The textures and decorations ,may get a little repetitive but it fits in well with the entire atmosphere. It may be a little difficult at times and I felt a lack of healing items. But it was an all round good experience and quite fun to play. Nice touch on the twin Barons of hell in the exit room.

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subject_119

Unknown date

  
It has a really old school feeling and it's fun to play. It seems you are a beginner. I've seen bugs, thing 279 doesn't wake up and things 449 & 450 are the one on the other, you should make their sector bigger so they fit in it. Avoid using mid textures like on linedefs 353, 368 and other, would look awful on Doom2.exe You could replace some Pool of blood & guts by just Pool of blood, would look better in sector 103.

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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