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Hot Spot

   (15 reviews)
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3 Screenshots

About This File

Small map made in a week :)


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Guest

Unknown date

  
too quick and too easy

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xnv

Unknown date

  
Nice short map. Nothing special but it won't disappoint you.

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Zalewa

Unknown date

  
Basic, short, classic and mostly straight-forward gameplay. It's an okay map, but nothing more. I'd prefer a map with more monster variety.

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Guest

Unknown date

  
6-minutes wad with simple map-layout and architecture. Single themed, which is ok for a map of this size. Gameplay @ UV: no tricks, no surprises, and way, way too easy. Give it a try if you have 6 minutes spare. Overall: slightly below average, but not meh, so 3/5. BTW if one calls it 'nothing special' or 'not bad', and then give 4*, the rating system really should be revised to an upper 10. Because it doesn't work this way.

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cs99cjb

Unknown date

  
Nothing novel in terms of gameplay but has a pleasing mixture of naturalistic and architectural environments and looks nice albeit with minor texturing inconsistencies. Only enemies are imps and former humans. Far too easy on UV: could halve the health and ammo pickups. There's only one key but this map is bigger than I had been led to expect. I completed it in 13 minutes on it including dawdling.

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Guest

Unknown date

  
not bad

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Foodles

Unknown date

  
Visually this map is quite nice but there are no difficulty settings and the gameplay is very easy with the only enemies being zombies, imps and pinky demons, you can breeze through it in under 10 minutes

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  • File Reviews

    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
    • By Combinebobnt · Posted
      zombieman killing simulator. Was actually better than I expected though
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