Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Hard Doom Guns

   (4 reviews)
Sign in to follow this  


2 Screenshots

About This File

Vanilla DEHACKED gameplay mod.

Balance of Doom's weapons and monsters has been tweaked to better suit slaughter gameplay, and generally to be better balanced. Pistol can now find its usefullness even if you have chaingun, the same with shotgun x SSG, plasma gun x BFG, even fist and chainsaw have been enhanced. Zombiemen and arachnotrons became a decent threat and some other monsters were altered as well. See the entire list of changes in the enclosed textfile (hardguns_INFO.txt).

User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now


Unknown date

Cool little DEH patch. Would be fun for deathmatches.

Share this review

Link to review

Unknown date

Took this thing to Sunder's MAP01, and I went to town, what with the increase in power/speed/yadayada yada. This mod is indeed suited for slaughter-style gameplay, and maps like Combat Shock 2, Sunder, and hell, even Equinox will carve out a nice little niche for this mod. (Did I mention that the zombiemen shoot plasma shots?) 4/5

Share this review

Link to review
  • File Reviews

    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.