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Forgotten Estate

   (4 reviews)
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5 Screenshots

About This File

This mansion-style map uses tag 666 so it occupies MAP07 slot. Many wood/panel textures is used. You are started in a small shed surrounded by zombiemen. Clean out the place and go forward to exit.


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Unknown date

  
Should have named the map "Forgotten Closets": once you get past the somewhat mean starting area where you're surrounded by all manner of hitscanners, you enter the mansion and find every hall and every room is as snug as a coffin. Claustrophobic to the point of parody.

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Unknown date

  
Pretty good for a vanilla level.

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Unknown date

  
Author shows technical skills. But imho he misses the basics of good level design: map layout does not give the player any idea where to go and what to do, there are too many cramped areas, way to many hitscanners (chaingunners, revenants) in small corridors make the gameplay more often than not quite unbalanced, etcetera. It's not too difficult @ UV, but didn't give much fun. 4/5 for the efford & 2/5 for the gameplay = 3/5. Pity of the efford.

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  • File Reviews

    • By Doomkid · Posted
      Good maps, most of them ended up in Skulltag later on (as in, 2004-2005 lol). A solid wad that frankly deserves more play time, even in the year 2021.
    • By Lol 6 · Posted
      Sounds a lot better
    • By roadworx · Posted
      this really deserves much more attention than it gets! it definitely has its fair share of negatives like cryptic progression, symmetry, etc, but for the time it's actually very good. the visuals are very nice with interesting architecture and good lighting, and despite not being balanced for pistol start very well the combat is great fun nonetheless.
    • By roadworx · Posted
      it's like if the casali brothers got their hands on skillsaw's kamikaze soldiers   srsly tho, for 1995 this wad is pretty vicious. the moeller brothers love to throw some real nasty shit at you on the regular, but despite that it still remains very fun (albeit somewhat frustrating at times). the levels all look decent for 1995, and the spritework for the new enemies and textures is quite good as well. aside from a few specific things (the beginning of map06 for example) there's not really any genuinely bad things about the megawad. if you're a fan of older stuff then i highly recommend this mapset - it's not as refined as later stuff the moellers worked on like memento mori, but it's still great fun.
    • By roadworx · Posted
      a very fun mapset that, unfortunately, is plagued by a few bugs. it's mostly fine if you get the fix, but if you're unaware of it then it's gonna prevent you from progressing   it's a shame, because this really is a great mapset. it starts off somewhat standard but quickly becomes quite reminiscent of av's later levels. i highly recommend it if you're into that
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