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Urban Escape

   (9 reviews)

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4 Screenshots

About This File

A 3.5-hour speed map for WildWeasel's birthday which takes you out a "fire escape", let's you leap off of a roof, fight it out in a street segment and then back indoors to an exit. Pretty linear and easy, but that's speed mapping for you!


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BaraKornel

  

Looks great, gameplay is decent, loved the atmosphere.

 

It is short, but the replay value is quite high.

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Guest

Unknown date

  
4-minutes level with quite simple map layout. Not too bad, given it's been built in 3.5 hour, but nothing to wake me up for. Gameplay @ UV is not difficult at all, at the end just jump down & let the resulting infight do most of the cleanup. Overall: 2/5 + 1 for the short build time, so small 3/5.

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cs99cjb

Unknown date

  
I completed it in under four minutes but it took me at least five or six attempts. Success depends a lot on how alert the chaingunners are. Ammo is very very tight on UV skill level. I found myself punching cacodemons and desperately attempting to provoke infighting between an arachnotron and a baron of hell. This would become incredibly irritating if the map were bigger, but luckily it isn't: I escaped.

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Guest

Unknown date

  
A fun couple of minutes, but unimpressive and entirely forgettable. An okay map by a good author, his other more recent work is much more worth your attention.

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  • File Reviews

    • By Somniac · Posted
      Fun, challenging set of maps that looks much better than you might expect for the time it was made. These maps will still slap you around a bit on HMP if you're not staying sharp. The author is fond of Chaingunner ambushes which keep you on your toes. I didn't find the SSG until around MAP05, which was cool, I like when its not given out too early. Pistol-starting the last two maps is pretty tough, but doable.   The map designs do a really good job of letting the player see crucial areas from different angles through progression and the layouts are really tidy overall, and feel a bit more modern than a lot of other 94/95 maps I've played. There are some really nice large-scale vistas (like the start of MAP06), nice uses of verticality and a good mixture of tight and more open combat.   Recommended!
    • By Darman Macray · Posted
      Spectacular visuals and engaging combat make this an absolute must play. There's a puzzle with a "Shoot the thing" answer that kind of comes out of left field and can be an easy place to get stuck if you're not on your toes, but that hardly stops the map from being a thrilling masterpiece.
    • By Darman Macray · Posted
      E3M9's refrain of back-tracking to a church for keys is a little tedious, and there are a few moments where things can become a frustrating key/switch hunt as you figure out what to do next, but aside from that, this an intense and rewarding adventure with beautiful lighting and architecture.
    • By JKWAD · Posted
      This actually Reminds of Me Epic 2
    • By MeriMemesX · Posted
      I didn't enjoy this WAD at all but has good level design
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