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Triplex

   (12 reviews)
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3 quite elaborate maps, prepare for some surprises in terms of new monsters.


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printz

  

This is a set of three maps by author @Memfis. They're all in Plutonia style and have new music, monsters and items. They're very hard on UV and author didn't bother with skill levels, so the only way to make it easier is ITYTD, which is still quite challenging. All the maps are wonderfully non-linear, and the way traps are set up means that you'll never go into a routine.

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Guest

  
Really not bad maps, but I don't get the very high rating. The visual style isn't great, the monster placement seems rather random, but makes for a challenging play and the new monsters nothing we having seen before. Personally I didn't enjoy playing the maps that much, but it's good craftsmanship for sure. Just not 5/5 material...

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JCB

  
Memfis you're damn good!

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Zalewa

Unknown date

  
I give this 5 stars, but I think that it's annoyingly difficult, at least in multiplayer Survival UV. I don't know if single is any easier.

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scifista42

Unknown date

  
Challenging gameplay, great design, good use of new monsters. I wished much more of it in 1 wad. :) Seriously, Memfis makes pretty great maps. Voted 5/5. The only downside is absence of difficulty settings.

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Guest

Unknown date

  
Props to Memfis for finally doing this (all his maps), they are almost all 4 or higher material and I'm not going to mark every one but he deserved his cacoward last year if not for Kuchitsu alone then for all if work over the years and. In fact it's a bit a shame he hasn't been Mapper of the Year, but I guess he's a bit 'under the radar' at times, even though he doesn't deserve to be.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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