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Sentinel

   (7 reviews)
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3 Screenshots

About This File

The story is that some hell knight captured you, you thought he'd just kill you, but instead he made you fight demons in his colosseum and even started selling tickets for this show. Of course that was a big mistake on his part.


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At best two-minutes map, so there's little story. Author shows some technical skills, but the utterly uninspired monster placement @ UV makes playing it dull over the limit. Overall IMHO author did not seriously attempt for making a level with decent gameplay, so 1* for the shown technical skills only. @ Author: make your maps not hopelessly small, and seriously think about the gameplay, you can do much better.

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Tuxlar

Unknown date

  
Short and sweet bit of staged, sequenced-arena fighting.

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Zalewa

Unknown date

  
Sound map, but short and with unfair trap. Although monster count is small, you're being swarmed.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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