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Sentinel

   (7 reviews)
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3 Screenshots

About This File

The story is that some hell knight captured you, you thought he'd just kill you, but instead he made you fight demons in his colosseum and even started selling tickets for this show. Of course that was a big mistake on his part.


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At best two-minutes map, so there's little story. Author shows some technical skills, but the utterly uninspired monster placement @ UV makes playing it dull over the limit. Overall IMHO author did not seriously attempt for making a level with decent gameplay, so 1* for the shown technical skills only. @ Author: make your maps not hopelessly small, and seriously think about the gameplay, you can do much better.

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Tuxlar

Unknown date

  
Short and sweet bit of staged, sequenced-arena fighting.

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Zalewa

Unknown date

  
Sound map, but short and with unfair trap. Although monster count is small, you're being swarmed.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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