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Full of Lead (FULOLED.WAD)

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About This File

This is a DEATHMATCH-ONLY pwad for DOOM ][. SIGH!!! ANOTHER ONE? Yes, but I think this one will be worth your download. First of all, it contains NO MEGASPHERES OR SUPERCHARGES! so the game does not turn into HealthWars. There is a strategically placed medkit and beserk pack, along with a few stimpacks. There are plenty of weapons to prevent anyone from gaurding them all. I've tried to make this level a very playable deathmatch design. All weapons are present, except the BFG. (I rarely like the BFG for deathmatch games, except when it is strategically placed (such as in DANZIG13.WAD). I've added a few features to this level which, in my opinion, sets it apart from most deathmatch levels currently available:

1. Although the plasma gun is available, it rests on a platform that must be dropped by a remote switch, which also drops a lift elsewhere in the level that contains a beserk pack. This makes getting the plasma gun a risky venture. Also, there are no energy cells lying around, so you'd better make that ammo count.

2. One of the metal pillars in the inside room has a walk-thru linedef on the west side. This allows players to enter the pillar and ambush their opponent, or hide from them when they get low on health.

3. There are several sniper positions from which you can frag your buddy, and I've tried to make the level a very "open" one, so most of the time you have a pretty good idea of where your opponent is.

4. There is a medium-sized semicircular courtyard for those plasma and rocket battles. A small bunker in the courtyard has a chaingun and a spy hole that is aimed towards the door of the courtyard.

5. Stepping over the rocket-launcher platform in one of the courtyard buildings triggers several lifts throughout the sector to fall, which gives away your position to your enemy.

6. This level contains a cooperative exit to prevent one player from exiting when the other isn't ready.

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  • File Reviews

    • By Gato606 · Posted
      It's a very impressive megawad with a nice themed ancient Egypt atmosphere, with very nice choosing of textures to contribute to that theme, very nice architecture and impressive (and very risky) twist on the story going from ancient Egypt to alien spaceships, without using hi-pitched colors like in Ancient Aliens. Also, very tough megawad, if you're masochist enough, you can play it with Complex Doom and add LCA for more doses of pain.
    • By whirledtsar · Posted
      It's okay. Quite easy due to the abundance of artifacts, mana, & health. The level design is fine, nothing special. The only truly bad part was the unmarked puzzle bookcases, forcing you to wallhump the entire library as a last resort. Otherwise it's pretty simple stuff, running around finding keys and smashing monsters. The texturing and lighting aren't fantastic but aren't noticeably bad either. The only glaring issue is that many windows just show a wall textured with the sky texture rather than an area with a sky ceiling. Yet there are perfectly normal outdoor areas. Perhaps the author only figured it out skies halfway through development? Anyways, this is worth your time if you want an hour or two of simple Hexen fun.
    • By yourusernamee · Posted
      loved all of it except map20. that map sucked the life out of me. really great stuff all around.
    • By Gato606 · Posted
      It's a nice wad overall, nice map design, textures and monster placement, enjoyed playing on D-Touch (GZDoom1.8) with Dude4th weapon mod.  My only complain would be the secrets, they have very few to no clues about their position.  There was a problem on E3M5 on the secrets around the squared starting room with stairs, the wall closes and let me stuck inside, had to use idclip to get out from those secret rooms.
    • By amackert · Posted
      I recently played through this continuously twice on UV. Overall I feel this is an expertly crafted WAD from start to finish. Beautiful scenery, great soundtrack, and intense gameplay. Maybe a little too intense sometimes, and with that it's probably not a WAD I'll recommend to newbies. If less experienced players absolutely have to try it, I suggest playing on the lower difficulty modes as the included readme suggests. Describing the later maps of this WAD as "brutal" on UV is an understatement to say the least.