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Ultrawad

   (8 reviews)
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2 Screenshots

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no challenge so toggle fastmonsters if you need


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Zalewa

Unknown date

  
You shoot some imps and zombies with pistol, then you get a shotgun and you shoot some more, and then the map ends. Nice layout that moves player through varying levels of the same rooms, but otherwise unremarkable, simple and boring.

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Guest

Unknown date

  
Sort-of clone based on E2M1 & E2M5. Basically not too bad, but nothing special, and nothing new. Has a lot of texture misalignments. Gameplay is not really bad, but has nothing to remind - except that UV is as easy as stampin' on kittens (C. Carmaggeddon 2). Overall: closer to meh than average.

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Crawldragon

Unknown date

  
Level looks pretty good. I didn't notice many off textures or out-of-place textures. Lots of running around to hit switches, but not too much. Ammo and health are hard to hold on to, making a good challenge. Level doesn't outstay its welcome. Well-done, I would say. Not outstanding, but a welcome addition to my Doom experience.

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Guest

Unknown date

  
Played it, enjoyed it. Well detailed with an old school feel.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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