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Hey Hey Hangar-Entryway!

   (14 reviews)
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About This File

Dual take on a Hangar-Entryway crossover.

You can launch this wad with Doom as an IWAD, and play Entryway in Hangar style. Or you can launch it with Doom 2 IWAD, and play Hangar in Entryway's style.

Both maps were made from scratch, independently on the original map's geometry.

Both maps were speedmaps, designed for singleplayer, but with attention to deathmatch as well.

I have no ambitions on proposing this wad as a quality one. I don't plan to impress anybody by this portion of unprofessional plagiarism. Tweaked IWAD maps have been done multiple times before, anyway. I made these maps primarily as an exercise for myself, as I've found it interesting and fun.


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Jon

  

I love the fact it's a hybrid doom/doom PWAD: I was toying with this idea for my last release, but ended up abandoning it. Both are fun, E1M1 pips it.

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xnv

Unknown date

  
E1M1 here is a very good map with design balanced enough to feel like it's a legit remix. Fitting design and gameplay. Can't say that about MAP01 though. While it reminds me of original Hangar it plays and looks like a mess. I didn't enjoy it at all. But hey, it's worth checking out anyway.

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Zulk RS

Unknown date

  
This is awesome! It gave me a great wad idea!

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Guest

Unknown date

  
FYI: DooM finds and thus plays map E1M1, DooM2 map MAP01. IMHO it does not very much work in terms of creating new good maps. But as I haven't seen this idea itself passing by in the last two decades, it's original, thus 3/5 as appreciation. Do expect about the same gameplay as in the original maps.

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Guest

Unknown date

  
Ooooh funky. Good fun for a quick blast - The Big Robb

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TheMightyHeracross

Unknown date

  
I loved this! You captured both of the levels' styles wonderfully and the maps looked really good.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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