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Canofbacon's Realistic Gore

   (27 reviews)
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About This File

This is my super duper realistic gore mod for Doom!! It has more realism to the game! It also adds immersion to the game so you can really get sucked in to the great adventure point and click game that is Doom!


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Guest

  
Awful, unfunny "jokewad" that took zero effort to make. Only thing it does is make monsters create ridiculous amount of ugly looking blood upon death. At least it is a really small DL, so anyone can try it - it will take only few seconds to see the effects. Just pointless and ugly as hell. I guess only point of this is to create yet another place on idgames archive where certain kind of "purists" can mock Brutal Doom and its author.

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MCFreak211

  
Better than brutal doom.

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Guest

Unknown date

  
pile of shit - not even funny nor a parody of a very successful mod ;)

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Guest

Unknown date

  
vary nice :^)

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Guest

Unknown date

  
I think this Canofbacon guy is actively trying to destroy the archive by rapid-fire uploading this trash. It should at least be put in its own folder so people can avoid it. A /jokewads/ would possibly prevent idgames from choked with trash from these malicious people...

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Canofbacon

Unknown date

  
^I'm not "rapid-fire uploading" anything. Rapid-fire uploading would be like if I uploaded like 3 WADs a week or something crazy like that. I normally upload like one a month, but now it seems like I upload once every 2 months.

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Guest

Unknown date

  
Okay, it's a joke wad, but pretty funny gore, worth taking a look at.

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Guest

Unknown date

  
Meh....whatever. No disrespect intended.

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Guest

Unknown date

  
5 seconds of fun

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Guest

Unknown date

  
5/5 better than Brutal Doom. -Pchodyrev

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Guest

Unknown date

  
Silly mod

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Guest

Unknown date

  
@ ^2: C'mon Canofbacon, do you really need two months for creating this childish effects? Seriously? Ok, 'nuff said. BTW @ ^3: /jokewad/ sounds not too bad, but imho /dev/null is much better.

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Guest

Unknown date

  
Not bad man

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Guest

Unknown date

  
needs more gore to be realistic ~TehRealSalt

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NiGHTMARE

Unknown date

  
Ack.

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AccostedJowel

Unknown date

  
This is the greatest.

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Guest

Unknown date

  
If this didn't make my game lag like crazy I would LOVE it. It still really like it though.

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Guest

Unknown date

  
Still better than Brutal Doom

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Glaice

Unknown date

  
Could be better, like fixing the flying blood bug before release.

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mrthejoshmon

Unknown date

  
Fucking brilliant!

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  • File Reviews

    • By Player Lin · Posted
      Doesn't like the layout and monster replacements, I didn't found RL until got the yellow key and found a lot of rockets, the location where RL is confusing me, and it also not fun when you get kicked down from the cliffs by Revenants, Mancubus and Archviles after the way to Blue key door, the way to the teleporter just far enough to kill you if not killed by monsters which kicked you down. Final timed puzzle room just nasty as the cyberdemon and archvile fights in the same place, not sure why make the level so big but can't make the fights with them also on bigger place too?   It's not bad level but I'm sure the frustration level is sky high, and not sure the slopes from ZDooM do anything good to this level too.
    • By Player Lin · Posted
      Normally, I don't like DooM (1 or UD) WADs because I tired shooting baddies with shotgun as most of them tend put a lot of shotgun guys/ammo and I have shot those full of shotty shit...well, this one can't escaped from that but I found author's tricky as I didn't found many of them(or they placed when I needed to use shotty), also the monster placements(with middle-tier ones) in this megawad helped too, even E1 doesn't suffers low-tier ammo-droping-fest unlike IWAD and most PWADs.   Level layouts and theme are interesting, some E3 levels just a little mazed but I feel okay, never get lost...many levels I feel plays like IWAD but better and larger, you'll found middle-tier monsters in E1 levels and it helps the gameplay, unlike the IWAD you'll have too much ammo in every level even pistol start, if you wasted too much and will out of ammo for sure(at least in UV).   All I can say about this megawad is...fun,  vanilla fun. Except E3M8, the yellow key area with platforming when all enemies + 4 cyberdemons are try to kill me and battles-of-deal-with-4-cyberdemons-or/and-other-powerful-monsters are nasty to me, on top of them, the final "BOSS"...I feel trolled...really? IoS-style?? IT'S ****ING DOOM, NOT DOOM 2 WHY USE IOS-STYLE AS FINAL BOSS?!  :P (At least there is no respawning monster cubes just annoying cyberdemons and barons...but they're still give me a lot of headaches as the battle area isn't very huge and a little cramped I think...)   But at least IDMUS11 helps me dealt with those problems all, for some reasons I feel the main theme of Power Ranger does fit DooM...don't know why but I keep switch to the theme with IDMUS11 cheat if I don't like the level's music, helps me blast through this megawad and the nasty E3M8. :P
    • By Doomkid · Posted
      Download the REAL file here (rd1.zip is NOT correct) https://www.doomworld.com/idgames/levels/doom2/megawads/d64d2   Shocked to see so many negative reviews. I had an absolute blast with this one, and I'm not sure what Nems was talking about with the Boom stuff as this runs in Doom2.exe with no trouble. In fact, there is a TON of impressive vanilla stuff going on here. I guess it was so well done that it tricked him.   This deserves a high score. It's a lot of fun.
    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
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