Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

Vault

   (9 reviews)
Sign in to follow this  

Guest

3 Screenshots

About This File

You are specialist Wilson with the UAC, tasked with the retrieval of a weapons vault in a now overrun UAC base on Mars. You are to go through the 3 areas and get the keys for the designated area, then open the vault with them.

Basically it's just a nice small map that I made when I was tired of all the multi-level wads. I have to say I really like how it turned out.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Guest

Unknown date

  
I liked it right fine.

Share this review


Link to review
Guest

Unknown date

  
Small map giving the impression that it's been made or based in 1995. Layout is simple, rectangular and often cramped, texture use has little variation, ambiance is imho outdated. Gameplay is easy and ends with 3 times pressing a button followed by two revenants appearing left and right. And there's one invisible baron chasing you in a small corridor. Overall: disappointingly. BTW @ ^^ : there's only MAP01, not mapS...

Share this review


Link to review
Guest

Unknown date

  
Pretty maps.

Share this review


Link to review
Zalewa

Unknown date

  
Ugly and seemingly random application of textures. Weird, cramped areas. One case of stupid copy&paste (revenants trap). Difficulty varies between easy and hard.

Share this review


Link to review
  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
×