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Dominion

   (12 reviews)
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2 Screenshots

About This File

2 levels heavily inspired by the Memento Mori series. Good levels.


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Guest

Unknown date

  
These maps are awesome; A great challenge, but nothing impossible. 4.5/5

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Guest

Unknown date

  
In terms of MM's comparision. GOOD: Perfect reproduction of oldschool geometry (esp first map); Challenge. BAD: Too much style mixing in texturing; Difficulty (instant m-teleporters, some health & armor deficit, most traps are deadly for -fast); -> Absence of lower skill settings. MISC: not 8+3 wad filename (yes I'm a pedant); again, not a part of megawad. /hth

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Plut

Unknown date

  
Very cool oldschool maps, I liked MAP14 more because of its more interesting architecture and gameplay and this marble/wood temple style. I also disliked those very narrow green corridors on MAP04 (if they aren't removed in the final version), but 5/5 because of really good common quality.

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Zalewa

Unknown date

  
Good maps with classic gameplay. I'm a little disappointed that there are no difficulty settings, as I think the maps would play better if made a bit easier.

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Guest

Unknown date

  
The first map is ok, the second one is really cool, very good layout... until near the end, where I didn't know what the certain switch was doing. Unfortunately no difficulty setting.

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joe-ilya

Unknown date

  
Ridicilous maps and the armors are worthless in these maps, these should've been the blue ones instead because you're a damage sponge in these map, the green one won't help.

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  • File Reviews

    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
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