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Adage

   (13 reviews)
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2 Screenshots

About This File

1 map for vanilla Doom to celebrate the birthday of WildWeasel on Doomworld and the ZDoom forums. Hope you had a good one dude. :)


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Bri0che

·

  

An "adage" is a short aphorism, so surely expect this to be short.

Not everyone know this I presume so I won't blame the reviews bellow.

I found it to have some ingenious traps, I really appreciated it, coupled with nice brown visuals that remind me Scythe II.

Gameplay was pleasant, well balanced, nothing have to be replaced, nothing have to be added, nothing have to be deleted.

It's a 4,5/5 for me.

I don't know about objectivity, thing is that even if this is short, it clearly deserve better than just 2 or even 3.

 

 

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Guest

Unknown date

  
too small and easy even for speedmap

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Guest

Unknown date

  
Very small, nicely decorated map with gameplay sadly based on monster popups. Ambiance is fine, but gameplay is very short and imho not quite inspiring, so it's a one-play map. Overall: 2 + 1 for the birthday present = 3/5.

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scifista42

Unknown date

  
Looks nice, is fun to play, but only really short and easy. 3/5

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Zalewa

Unknown date

  
Small, and layout seems to fit a deathmatch level more, but it's quite fun actually. A bit easy in overall and a bit difficult at the end, but quite solid otherwise.

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Guest

Unknown date

  
It was pretty fun. really short though.

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Guest

Unknown date

  
Do not like that well, but was not that bad.

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Guest

Unknown date

  
Just a average map. On ya WildWeasel hope ya had a good birthday.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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