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DooM IIII

   (28 reviews)
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5 Screenshots

About This File

hello welcome hope you will enjoy our first collaboration megawad release. meant to be played with prboom+ -complevel 9. some good original material in here you can be excited. high level maps for high level speedrunners. uv-speed only.


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Yugiboy85

  
So, this is actually doom two two and not 4? Aw man, was hyped for a second...

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Guest

  
One star for a laugh

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Guest

  
2 stars says it all.

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Guest

Unknown date

  
Ok bro, just don't drink anymore.

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AD_79

Unknown date

  
NOPE.

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Guest

Unknown date

  
Pretty cool

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Guest

Unknown date

  
Doom IIII is the worst wad I've played in my entire life. Lacks fun gameplay, the design is terrible, including one map that is "homage" to level 24 "The Chasm" out of Doom II. Sorry, 6 days is not enough for make a megawad. 0/100000000000000000 00000000000000000000 00000000000000000000 00000000000000000000 00000000000000000000 00000000000000000000 00000000000000000000 00000000.

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Guest

Unknown date

  
Not worth the download

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Netherstorm

Unknown date

  
Good for a first wad, but it's unworthy of the name "Doom IIII". 2/5

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Guest

Unknown date

  
the best wad in the history of doom

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234233424

Unknown date

  
The Citizen Kane of Doom wads

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Memfis

Unknown date

  
Level quality is like in thissuxx.wad but this time the presentation doesn't make the maps funny or enjoyable.

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Guest

Unknown date

  
"Doom IIII" *facepalm* 0/5

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Doomkid

Unknown date

  
I'm not into the whole "overly detailed" look, but if you're a newschool doomer who likes advanced features and all that jazz, this is just the thing for you, pal. A song list in the text would have been nice. She leads a lonely life, when she woke up late in the morning light and the day had just begun, she opened up her eyes and thought oh what a morning. It's not a day for work, It's a day for catching tan, just laying on the beach and having fun.

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Guest

Unknown date

  
10000000000000000000 000/5

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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