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Techno Takedown

   (12 reviews)
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4 Screenshots

About This File

I decided to release (originally on the forums) a map on my birthday rather than request one. :P

It's a smaller map with a bit more of an old- school feel to it (I think). Don't forget to save often!



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Argenteo

  

A small and fun tech base breakfast, maybe good for a slot 01 but lacks something memorable. And where is the old school feel??

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Guest

Unknown date

  
5-minutes map. Basic map layout is small but as-is ok: 3/5. Decoration is quite good: 4/5. Good ambiance: 3.5/5. Gameplay @ UV is average, except for imho too many spectres: 3/5. Most secrets are well hidden. Overall: 3.375/5 --> 3/5, so slightly above average.

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Guest

Unknown date

  
Enjoyed it very much, but i guess, "old- school feel" would be a wrong term here.

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damned

Unknown date

  
Fun map, but nothing special. I ran through it before go asleep and tomorrow I will not remember anything. - 3/5 Damned

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Zalewa

Unknown date

  
Fun map, that is true, but it's a bit too linear and a bit too easy. Visuals are quite good too.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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