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The Depths of the Catacombs

   (15 reviews)
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About This File

This is based on the Catacombs level in Painkiller, featuring fast pace action and ACS scripting.


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Unknown date

  
Hey, this was actually pretty good, and the timing of the music with the chaingun/skulls wall coming down was nice...especially that boss lol. Played it with DOOM Revisions (like beaut doom) makeover. I loved Painkiller 1... 4/5 - Bukkake Windmill

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Unknown date

  
It started out as something legitimately difficult and kind of fun, then the joke part came out. As soon as the mancubus showed up, I knew it would be that kind of wad. If you like stupid joke wads, get this one.

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Unknown date

  
3/5

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Unknown date

  
How? How did this bypass the filter? I thought Ty saved us all. -Randumb

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Unknown date

  
Utter garbage.

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Unknown date

  
It was kinda cool at first. I especially liked the Spectre ambush. Although it turned out to be another one of *those* levels.. Not going to lie, I did laugh.

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Unknown date

  
This is yet another provocating piece of shit made by presumably some 14-years old kid. Two-room map layout, a bit of decoration, and gameplay just plain sucks. Then follows the final 'joke', which is nothing more than a room shaking violently. Completely WOT. BTW Quite a lot of imps are not activated. @ Author: please post it on your own forum, not here. Sorry for my strong language, but I mean it.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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