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Senators of Volition

   (7 reviews)
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4 Screenshots

About This File

due to popular demand, i decided to do a design n' gameplay overhaul of my Mayhem2048 submission, which was MAP10, Sligenous. the map is now called Senators of Volition and has a red/tan color scheme throughout and gameplay is made to be more atmospheric. the map has been completely retextured from the original, but it's layout is the same. no keys, just press five switches to lower the exit, and yes Ribbiks, i decided to use one of your tunes in this, plz don't kill me.


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Guest

Unknown date

  
Im satisfied. A dark trippy map that's not hard to figure out but still makes me play cautiously. The Pain elemental in the dark hall with the red strobeing light made me shout "OH SHIT!" and the artch-vile invasion at the end really tested my knowledge of the map. I felt sorta cramped in some of the rooms but it wasn't that big of a nuisance.

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Marcaek

Unknown date

  
It was ok, but not really super memorable. Action could have been a little more intense or even just more varied. Some of the lighting is hideous imo. also the map really shoud have been called mayHAM

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Guest

Unknown date

  
It looks like just a re-textured Map10 of MH2048, now on some kind of hellish (more consistent theme) It's a decent map though I don't understand why it needs its own standalone release, it's not so great in that it's like the Thunderpeak (and shamefully, also Blackrock, which never got the same benefit) of ZPack or anything, why not just submit the update to MH2048?

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Guest

Unknown date

  
Small, compact 5-minutes map with 'red' theme, having average ambiance. Maybe at places a bit too dark. Map layout is a bit cramped but not too bad. Gameplay @ UV is not challenging but presumably considered ok for an in-between run. Disappointingly the final shootout can be skipped completely by running over the monsters straight onto the exit. Overall: small 3/5, so you might give it a try.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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