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Rush

   (42 reviews)
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9 Screenshots

About This File

Set of 12 boom-compatible slaughterish maps. Blast through tech bases, winter maps, hellish keeps and structures in the Void. MAP06 was made with Demonologist. MAP13 is in wad, but it's just an endmap.

Update(25/04/2014): Fixed many bugs on map12


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Demonologist

Unknown date

  
Great offering, and one of the best gameplay-oriented mapsets as of recently. Fun for both casual playthroughs and speedrunning.

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Plut

Unknown date

  
Pretty fun and good designed wad, but many prepared templates and copy-paste in some places.

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Guest

Unknown date

  
slaughterish gameplay, maps that aren't puzzles, I like it so far. only on map 6 so far.

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NuMetalManiak

Unknown date · Edited by NuMetalManiak

  

ah, I can definitely say I'm rather glad that that stupid switch at the end of MAP12 finally works, now I can really review this.

 

so Rush is a 13-level set from an author known for cunning maps. note I didn't say slaughter, and the textfile even says "slaughterish". basically speaking, these maps tend towards mini-slaughter, which is usually setpieces, and the maps themselves are small. the size of the levels is actually a major plus, heaven forbid I take too long in some slaughtermap with way more than it really needs. several themes are tackled, but they don't matter that much, what matters is the overall fun factor of mowing down the hordes in each level. the ice levels are probably the best, both in design and gameplay, and MAP12 is an appropriate closing map, almost rivaling Sunder in difficulty and detail.

 

if you really want to survive through Rush's nastiest ordeals, you gotta figure out what you're doing and which targets take priority. maybe watch those infighters, find hidden teleporters and switches to save ammo against mancubi, and always watching the back for the stray arch-vile who comes in. the difficulty progresses very well. there's just fun to be had with Rush, and sometimes, fun is all that's necessary.

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Guest

Unknown date

  
I am not a slaughter fan, but I was curious, played mostly with iddqd, some maps are not so much slaughterish, liked it, looks good, winter theme, manageable progression 4/5

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  • File Reviews

    • By chlef · Posted
      Yeah, doesn't merit a 5, but it is a very good small map.
    • By chlef · Posted
      Dull, ordinary, dull, plain and dull. Barely acceptable as a time killer when you are desperate. The only impression the mapper leaves you with is laziness. A little more effort and this could have been OK.
    • By P1e0r0c0y · Posted
      9.5/10. My Favourite Ultimate Doom Megawad for sure. Awesome levels, secrets and great monster placement.    Heres my video review-    
    • By Lykos · Posted
      Very good wad! Nothing to tell about visuals and maps desings, very good quality 5/5. Gameplay 3,5/5. Some maps were boring in terms of challenge. It never get harder, with some few exceptions of course. My favorite maps was, in order: 12: The best map of the wad! very good music, textures, and atmosphere. Map 20: The same! (love your soundtrack Eris falling) Map 29: The map with the best difficulty. Map 30: Very good IoS. Original as hell. Map28: Good one but what the hell the red and blue keys? I didn t  understand that. I know that some autors made more than 1 map but I think that a project with many autors need more variety with the gameplay.A lot of  maps looks like was made by the same guy, i mean, very fine maps but almost the same challenge, similar atmosphere and noise midis. I tell this in a constructive criticism way. Love u guys.
    • By Nesbros_YT · Posted
      looks really COOL, I'll wanna play that, soon as I get back home, cause my chromebook will NOT run doom.
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