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Hell 77 N°01

   (13 reviews)
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3 Screenshots

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A short Doom2 hellish map!


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Guest

  
Loved it! good atmosphere and good monsterplacements! 4\5 for me!

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Guest

  
The start is stupid bullshit (some basic armor would have fixed that) but otherwise it's decently made.

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Zalewa

Unknown date

  
Glorious map with a lot of effort put in. I don't share the Doomworld's reviewer about difficulty level. I believe it's just right, however I'd personally remove many of the medikits to discourage reckless gameplay. Very good visuals, great job.

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Memfis

Unknown date

  
Attractive hellish level, should have been placed in the 2X slot for an appropriate sky. The beginning can be tricky, the rest of the action is much more laidback but generally satisfying. Some rooms were done a bit lazily perhaps (very low detail compared to other areas) and the texture transitions are sometimes rough. Could use more polish but still nice.

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cs99cjb

Unknown date

  
A big map that combines unpredictable and chaotic gameplay with grandiose and chaotic architecture. Very challenging on UV skill. I was tempted to give 5 stars but as Memphis said it isn't quite polished: a few textures are wrong, lighting could be better (think 3D not 2D), and brickwork is misaligned with breaches (needs a reversed texture for the back side). Still very very good.

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Guest

Unknown date

  
Small 10-minutes map. Map layout is not bad, but nothing special: 3/5. Overly decorated, so ambiance is a bit chaotic: 2.5/5. Fights @ UV start a bit tricky, but gets quite easy: 2.7/5. Overall: small 3/5.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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