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Innocence III

   (23 reviews)
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7 Screenshots

About This File

A 5 level (+1 secret level) mapset for DooM II. It is a reimagining of the Hell on Earth storyline. The maps were made to emulate the feel of E4 maps from Ultimate DooM and Doom II.


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Gallic00

  

Fun and short mapset.  The layouts are good.

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Guest

  
Very simple map design, unbalanced gameplay and short maps. Really nothing to write home about.

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Guest

Unknown date

  
Pretty darn good!-4*

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Guest

Unknown date

  
First level has what appears to be a true 3D bridge. I'm sold.

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Guest

Unknown date

  
it's fun

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Guest

Unknown date

  
Its alright 3/5

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Guest

Unknown date

  
Normally I'd give it a 4, but the 0-Star troll spamming has forced my hand. Anyway, great wad - Nanorider.

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GoneAway

Unknown date

  
I preferred 1 & 2. This is still a short and fun trip through some doom levels, but the levels themselves just seemed more bare and a bit less engaging than the earlier episodes. If you liked the other innocence wads there's certainly no reason to not give this one a shot.

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NuMetalManiak

Unknown date

  
this was fun to play.

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Guest

Unknown date

  
Zero? Sorry, but you're a troll. While this isn't the most super awesome wad in the world it is CLEARLY not total garbage and probably even worth a quick playthrough. I'd go somewhere around three and a half in honesty, but I'm putting 5 here just to offset the idiot spam.

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Guest

Unknown date

  
Oh,bullshit!This is a fine wad.Some people just have no taste.And I AM NOT one of them.

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Zalewa

Unknown date

  
It's not horrible, but there's a lot of room for improvement.

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Guest

Unknown date

  
Zero? Well, as there are no 0* ratings, these useless 5* posts are obviously fanboys. Having said that: map layout / architecture is simple and mostly rectangular, texture use is not bad but nothing special, monster placement @ UV is at best quite uninspired with - between more - way too many hitscanners, and T667 monsters do not add. Overall as imho gameplay is the most important aspect: 2/5; minus 1 for the fanboys = 1/5. No bullshit!

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Guest

Unknown date

  
^ A rating doesn't need a comment, and if it doesn't have one, the vote won't be displayed. As I type this there are 11 votes but 7 comments and so only 7 votes displayed.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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