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Castle Courtyard

   (10 reviews)
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4 Screenshots

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A map I made for wrack a while ago, I ported it to Doom removing the real 3d parts.


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Argent Agent

Unknown date

  
Not a bad map, though it doesn't really remind me of a castle courtyard with all of the techbase elements present. Item placement is questionable; the medkit in the first room is useless and there is no way to get the chainsaw behind the confusing red bars. A couple of areas can also be broken so that the level can't be completed without noclip. A fun map though. 3/5. -Zakurum/Argentvm

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Guest

Unknown date

  
4-minutes map. Layout is simple, decoration and texture use sparse. Monster placement @ UV consists of only weak monsters + chain gunners. As ^^ said: sector 56 cannot be reached. Gameplay is simple and did not give much fun, so overall 2/5. BTW try to make your maps less rectangular.

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Guest

Unknown date

  
A nice HARD map. Or mebey I just drank to mutch. No its hard when i'm sober too.

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  • File Reviews

    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
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