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Bricky

   (12 reviews)
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4 Screenshots

About This File

That's a map I made in 2013, not sure about when, I think it was in august, only my brother and darkwave played this map


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Zalewa

Unknown date

  
Very long map. It's true that it looks very basic, and also the beginning is quite poor and deserves a much lower note than 4 out of 5, but it picks up after a while and transforms itself into a map that is fun to play. Visuals are basic but sufficient, but I'd also put more attention to them in future maps. Difficulty is not very high, but it's not a big problem. Well done.

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Memfis

Unknown date

  
Looks very basic, nothing that will make you go "urgh" perhaps but still quite plain. The action is mostly easy but there are occasional monster-filled traps that spice things up a little. My problem with this map is that it just refuses to end: 23 minutes of playing time is too much for such an overall uneventful level.

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Guest

Unknown date

  
A bit overdesigned map without a theme, making you walk without a target: a map of this size should guide the player through its adventure. So as-is, gameplay is not quite good. Also way too much switch-hunt, texture alignment can be better, a few HOMs. Overall: 2.5/5 rounded-up to a small 3/5 as encouragement as you're just 15 years old, but I won't play it again.

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Guest

Unknown date

  
wonderful map ever! But need more armor.

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Guest

Unknown date

  
The design here is amazing; has a non-linear feel to it. It's succinct and doesn't allow you to wander across great big open spaces for no reason: every bit of this level is necessary. Secrets are actually well hidden (but not impossible to find) and each has a good cache behind them. Perfect monster usage and placement (in my opinion). I hate wads crammed with monsters: this is not one of them. Can't see any bugs. Designed by a 15yr old? WOW! 5/5

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Guest

Unknown date

  
11

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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