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Inadequate

   (10 reviews)
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3 Screenshots

About This File

behold the wild misadventures of a first time mapper! watch as the struggle to understand basic design becomes real! witness the learning process from map1 to map2! be embarrassed by everything!


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Zahid

  
Both maps feels like a 94's release rather 2014...first one is very basic just 3,4 rooms of same texture connected...second one is bit decent although not good but okay for first attempt...

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Guest

  
The gameplay is average, but the levels don't have the best aesthetics. There was too much darkness in the second map, and no light-amplifying visor. At least the Wad isn't absolute trash.

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Guest

  
First map is meh but plays fine. Second map has big problem in vanilla: can't leave the start room. I heard switch activate but it doesn't do anything?...

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Unknown date

  
pretty bland in terms of design, but it's not painful to play. 2/5

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Unknown date

  
Two small beginners map. As new mappers are always ok: welcome here mr. Beef ;-). As the maps have almost all beginners flaws, you might be interested in reading doomwiki.org/wiki/Ti ps_for_creating_good _WADs. Overall: 1 for what it is + 1 for the first efford = 2/5.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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