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Inadequate

   (10 reviews)
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behold the wild misadventures of a first time mapper! watch as the struggle to understand basic design becomes real! witness the learning process from map1 to map2! be embarrassed by everything!


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Zahid

  
Both maps feels like a 94's release rather 2014...first one is very basic just 3,4 rooms of same texture connected...second one is bit decent although not good but okay for first attempt...

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Guest

  
The gameplay is average, but the levels don't have the best aesthetics. There was too much darkness in the second map, and no light-amplifying visor. At least the Wad isn't absolute trash.

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Guest

  
First map is meh but plays fine. Second map has big problem in vanilla: can't leave the start room. I heard switch activate but it doesn't do anything?...

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Unknown date

  
pretty bland in terms of design, but it's not painful to play. 2/5

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Unknown date

  
Two small beginners map. As new mappers are always ok: welcome here mr. Beef ;-). As the maps have almost all beginners flaws, you might be interested in reading doomwiki.org/wiki/Ti ps_for_creating_good _WADs. Overall: 1 for what it is + 1 for the first efford = 2/5.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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