Engine(s) needed : None. Vanilla.
Title : UAC Budget Cuts (v1.4)
Filename(s) : uac_budget_cuts.wad
Release date : August 29, 2014
Author : Tuxlar
Email Address : firstname.lastname@example.org
Description : A vanilla map built to a tight
'minimalist' set of design rules.
Basically, rectangle-based, limited-
space, grid-aligned layouts only.
Emphasis is on gameplay, despite
constraints. UV difficulty is a bit
See thread for constraint details.
Discussion Thread : http://www.doomworld.com/vb/wads-mods/69805-minimalist-challenge/
* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : Nope
* Play Information *
Game : DooM 2
Map # : Map01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Difficulty Settings : Yes, but barely tested below UV
* Construction *
Base : New from scratch
Build Time : ~4 days
Editor(s) used : Doom Builder 2
Known Bugs : I patch any I find
Tested With : PrBoom+ (complevel 2), Zdoom
* Changelog *
- v1.4 (August 29th)
- Slightly blunted a few moments of 'dickishness'.
- Fixed some trigger bugs and HOMs.
* Copyright / Permissions *
Authors may NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with
no modifications. You may distribute this file in any electronic
format (BBS, Diskette, CD, etc) as long as you include this file
intact. I have received permission from the original authors of any
modified or included content in this file to allow further distribution.