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The Icon Of Sin's Lair

   (24 reviews)
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4 Screenshots

About This File

This is basically a enhanced remake of the successful Icon Of Sin's Hideout. It may have been successful, but it still had some problems. mainly the exit door. One of the pegs was not sticking out. I tried to make this ZDoom compatible, but for some odd reason when I got to the map, it crashes. I don't know why. Bugger.

Same story and plot from previous. I also included my (Real) first wad I made. I know there was a wad that said my first wad. It's not. I forgot to edit that part on the readme :P Fair warning, first wad maybe a recipe for disaster. Most first timer wads are like that. Also, look for a hidden easter egg I couldn't resist putting in...


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Player Lin

  

For a first map, it just not bad, but the layout just confusing and too long with some weird narrowed passages and area, the IoS battle just boring as hell(as my own feel).

 

 

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MajorRawne

Unknown date

  
The Icon of Sin's hideout? A giant, fifty-foot-high wall with a blind goat's face and a glowing hole in its forehead can hide out? Next you're going to tell me Hell Knights are simply bad-tempered marines with one extra chromosome.

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Guest

Unknown date

  
I liked this VERY much.Keep up the good work!

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Guest

Unknown date

  
Meh. Not too good.

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Superluigieth1

Unknown date

  
This is just blarrrrrrgh. like what Joe667 said. It's modern doom WAD at it's worst. Sorry man.

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Guest

Unknown date

  
man this wad sukkkz bro. #sorrynotsorry

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Guest

Unknown date

  
Can't say I'm a fan. Very mishmashed detailing. Most areas look fine, but some other areas have botched-at-the-last- moment detailing. Awful gameplay, just throw as many monsters as you can in and then put a fucking lot of health around. The author also thinks that a long level is good. Wrong. 1/5 for effort.

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mrthejoshmon

Unknown date

  
Bleh, I did not enjoy this wad at all!

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Kapanyo

Unknown date

  
Wait, out of all the problems you could pick from, the EXIT DOOR is the one you choose?? It also rips an area from E3M4: House of Pain from the original Doom. Too long and tedious.

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Guest

Unknown date

  
Sucks hard. Then again, it is Omegalore's work.

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Guest

Unknown date

  
yea this is really.... bad...

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  • File Reviews

    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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