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Deneb Colony

   (24 reviews)
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5 Screenshots

About This File

A 5L1C spin-off wad. It's just one medium-sized map but quite a tricky one, so pick a lower skill level if you need to. Your mission is to send an SOS signal and escape from the Deneb colony. And don't miss MAP02. (Deneb is the brightest star in constellation Capricornus.)


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Guest

  
Boring level design and monster placement. Quite high difficulty for the wrong reasons. The style really wasn't my cup of tea. Not bad, but not worth playing either.

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Guest

  
I enjoyed this one very much.If somebody doesn't like it,then quit playing.Simple as that.

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NuMetalManiak

  
so tempted to give this a five. HOWEVER, there are just too many pain elemental and revenant ambushes though. also that maze at the southern end was atrocious. the midi was also very annoying too.

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damned

  
I like the visuals and good use of custom textures, but overall it is dissapointing for me. The layout is quite simple and dull, fights are quite boring, there are lot of corners, where you can stuck easily. 3/5 - Damned

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Zalewa

  
Excellent visuals. I wanted to rate this 5 out of 5 at first, but the annoying fights got me irritated pretty quickly. Most of the time you get swarmed by pain elementals. There's one instance where you're swarmed by unfair amount of revenants, and at least one instance where you have to snipe revenants with SSG while more pain elementals come out. Don't make your traps luck based!

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Guest

Unknown date

  
Great level design and pumping soundtrack. The ammo is damn scarce though meaning lots of carefully placed shots and use of non-berserk fist. Pretty fun to play though. 4/5. -TRRobin.

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Guest

Unknown date

  
The atmosphere and the look of the first area is very good. The rooms behind the yellow and red doors aren't done with enthusiasm, they are missing creativity compared with the first part. An overworked and bugfree rerelease would be good. 3.5*

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Guest

Unknown date

  
Wow... instead of getting any Terrywads this week, we got a VERY well designed level. -Randumb

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Guest

Unknown date

  
I liked it. A great challenge but really fun and cool level design. 4/5

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Guest

Unknown date

  
Mixed bag. Quite rectangularly designed level with a lot of more or less open areas, overall layout is imho too simple (2) compared to: great use of new textures (4), very good decoration (4). Music is irritating (2). Gameplay @ UV is dominated by open-air fights with a monster flood, with way, way too many PE's (2). Overall: difficult to rate because too unbalanced in quality, so 3/5 + 1 for the effort = small 4/5, but as-is not good enough for a 2nd play.

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Guest

Unknown date

  
Picked this wad up based on the reviews and I thought it was great!

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  • File Reviews

    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
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