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Deneb Colony

   (24 reviews)
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5 Screenshots

About This File

A 5L1C spin-off wad. It's just one medium-sized map but quite a tricky one, so pick a lower skill level if you need to. Your mission is to send an SOS signal and escape from the Deneb colony. And don't miss MAP02. (Deneb is the brightest star in constellation Capricornus.)


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Guest

  
Boring level design and monster placement. Quite high difficulty for the wrong reasons. The style really wasn't my cup of tea. Not bad, but not worth playing either.

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Guest

  
I enjoyed this one very much.If somebody doesn't like it,then quit playing.Simple as that.

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NuMetalManiak

  
so tempted to give this a five. HOWEVER, there are just too many pain elemental and revenant ambushes though. also that maze at the southern end was atrocious. the midi was also very annoying too.

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damned

  
I like the visuals and good use of custom textures, but overall it is dissapointing for me. The layout is quite simple and dull, fights are quite boring, there are lot of corners, where you can stuck easily. 3/5 - Damned

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Zalewa

  
Excellent visuals. I wanted to rate this 5 out of 5 at first, but the annoying fights got me irritated pretty quickly. Most of the time you get swarmed by pain elementals. There's one instance where you're swarmed by unfair amount of revenants, and at least one instance where you have to snipe revenants with SSG while more pain elementals come out. Don't make your traps luck based!

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Guest

Unknown date

  
Great level design and pumping soundtrack. The ammo is damn scarce though meaning lots of carefully placed shots and use of non-berserk fist. Pretty fun to play though. 4/5. -TRRobin.

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Unknown date

  
The atmosphere and the look of the first area is very good. The rooms behind the yellow and red doors aren't done with enthusiasm, they are missing creativity compared with the first part. An overworked and bugfree rerelease would be good. 3.5*

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Guest

Unknown date

  
Wow... instead of getting any Terrywads this week, we got a VERY well designed level. -Randumb

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Guest

Unknown date

  
I liked it. A great challenge but really fun and cool level design. 4/5

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Guest

Unknown date

  
Mixed bag. Quite rectangularly designed level with a lot of more or less open areas, overall layout is imho too simple (2) compared to: great use of new textures (4), very good decoration (4). Music is irritating (2). Gameplay @ UV is dominated by open-air fights with a monster flood, with way, way too many PE's (2). Overall: difficult to rate because too unbalanced in quality, so 3/5 + 1 for the effort = small 4/5, but as-is not good enough for a 2nd play.

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Guest

Unknown date

  
Picked this wad up based on the reviews and I thought it was great!

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  • File Reviews

    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
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