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Hell Temple 8

   (9 reviews)
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7 Screenshots

About This File

A long level with multiple paths and many discreet, difficult encounters. This level was made to be played with the Brutal Doom mod.


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Zalewa

  
Rectangular architecture with ugly and monotonous textures. It's an eyesore. Gameplay is also lacking, where most areas could either use less monsters or needed rocket launcher use with lots of rockets of which I found none. I played this without brutal doom. Also, there are mazes.

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Pure Hellspawn

Unknown date

  
would love to see a megawad of these.

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Quineotio

Unknown date

  
I'm the map author. I don't know how to write here without voting, sorry :( In response to anonymous, did you play the level with brutal doom? I'm just curious because I balanced the level with brutal doom in mind and I find it quite challenging. The green bricks look quite nice painted with blood as well :) Thanks for taking the time to review my map, it's my first upload :)

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subject_119

Unknown date

  
I agree with anon, it's still a very good map, it's long and challenging by times (especially at the beginning, it really requires to stay safe to clear the first rooms), expected a big trap in this xit, making the BFG useful but no x) the map is a bit too dark and maybe a bit too long, in the end the almost only green theme is getting old but ends early enough. Would love to see more too anyway

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plums

Unknown date

  
700 monsters but mostly small groups. Fun to explore, played w/o BD, not too hard on UV but enough to keep me engaged. A few issues (1) non-linear to a fault, lacks direction, to get both SSG and CG involves lots of searching (2) fairly samey combat for the length, complete lack of a finale (3) unfinished areas w monsters, can't get 100% (4) maps this long should have new music. Still recommended if you like exploration maps. Quineotio: DW forums for discussion, review section really isn't set up for it :/

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Guest

Unknown date

  
Quite large explorer-type level. Sober texture use, highly but very repetitively decorated. Map layout is often cramped and all-over way too rectangular. Ambiance is mostly ok, but often too dark. Gameplay @ UV is too easy and very repetitively; it also took too long to get weapons other than the shotgun & chaingun. Finished it abruptly after having about 80% explored. Overall: good job, but way too long because of lack of variation in gameplay and ambiance. Small 4/5 mostly because of the effort.

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  • File Reviews

    • By Rimantas · Posted
      It definitely makes Doom look darker, but also slightly changes colors (it reminds me PSX Doom). I prefer original Doom colors and miss how it looked on CRT (almost same colors as with modern monitors, but less brightness and maybe more contrast).
    • By Hypпotiк · Posted
      Great spirit/item placements, and also nice trap placements. Textures are georgeous and scream "1980's sci-fi action movie".
    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
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