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#DooM Speedmapping Session 1

   (6 reviews)
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12 maps made during the first session, some by first-time mappers. There were two theme options: "Cyberdemon" and "Water & Lava".


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NuMetalManiak

  

like plenty of other speedmapping sessions, this one is themed a certain way, this one prevails the usage of cyberdemons and lava and water in ways to make some maps look entertaining. unfortunately, not a whole lot of good came out of this one, especially with that one map where you basically run through a flat gauntlet of cyberdemons is really bad. later maps are the best ones in this wad.

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AdamAK

Unknown date

  
Simply the best set of maps I've ever played.

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Cyberdemon531

Unknown date

  
Some maps are good, some are ok. I don't like the themes too much overall, and some of the theme execution is poor. Mixed bag

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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