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Simple weapon rebalance for efficient combat - vanilla DEHACKED mod

   (9 reviews)
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3 Screenshots

About This File

DEHACKED mod, compatible with any source port and even the original game.

For a long time, I've been experimenting with improving balance of Doom's weapons (and enemies), to make all of them useful while retaining their "feel", which we players are so much familiar with, as much as possible. Eventually, I settled on this version:

Fist left unchanged. Chainsaw is bloodstained and deals double damage. Pistol fires twice as fast and 100% accurately. Shotgun fires 25% faster and has a new reload animation, resembling SSG's reload. SSG fires about 33% faster, as fast as the unmodified shotgun did. Chaingun fires 25% faster. RL and PG left unchanged. BFG become a rapid-fire weapon, but loses its "blasting" effect - now it works like a more powerful plasmagun, which also consumes more ammo. Bullet capacity increased to 300 (600 with a backpack), plasma capacity increased to 450 (900 with a backpack).

In addition, there are minor changes to some monsters to improve their balance as well, and make them worthy opponents while not too overpowered:

Zombiemen are twice as fast, twice as aggressive, and shoot twice in a row. Demons and spectres move 50% faster, bite faster, and their bites deal damage a lot sooner. Revenant's missile is orange and deals half damage. Arachnotrons start firing at you without their usual long charge.

That's all - enjoy! ;)

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This is pretty cool. I would love to see a version of this with black gloves. I think the pistol may fire a little too fast though. Very easy to end up out of ammo at the beginning. This could still be fine tuned and expanded a little more.

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I like the bloody chainsaw, faster pistol, and chaingun out of all the modifications. All the other stuff was just meh...

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Unknown date

Its almost a vanilla Brutal Doom!-Fellowzdoomer

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Unknown date

I agree with all these changes.

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  • File Reviews

    • By Chipchase · Posted
      Absolutely ludicrous, Now I need a new keyboard. Technically as bad as a wad can be, surely deliberate. I like to check out low-rated wads, so it's a pity that some clowns gave this  (and other bad ones) 5 stars, because averaged with correct low scores they end up with a middling rating and can be missed.
    • By Chipchase · Posted
      Would not play with PRBoom, with errors about missing files : FluidR3_GM.sf2 and STARTAN2.  These were not provided in the zip file.    
    • By MajorRawne · Posted
      The map author left the words "how not" out of his description, I'll let you figure out where.
    • By Chipchase · Posted
      More tripe.  Huge badly designed and featureless rooms that give you leg ache just watching going through them. The opposition from monsters is pitiful. 
    • By Chipchase · Posted
      A busted crock of shit. The map is random scribble, it's insane.  Why do they upload this tripe?  The third screenshot above gives an idea what to expect.