Hatred Removed

   (13 reviews)
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6 Screenshots

Author

Datacore

About This File

Credits

DoomFrance Community

Base

New from scratch

Editors Used

XWE, Doom Builder

Bugs

No




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  • 4
   0 of 2 members found this review helpful 0 / 2 members

Competent e1 clone for folks that like Doom the way it was originally. Worth playing.

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  • 3
   0 of 1 member found this review helpful 0 / 1 member
Agree with ^. Lots of work, but after a while gameplay gets too boring due to the lack of variation. And please, after 20 years of DooM, yet another bunch of dark scenes with the usual spectres is not even remotely original anymore, but only annoys. 3* for the effort.

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Zalewa

  • 3
   0 of 1 member found this review helpful 0 / 1 member
Bland but otherwise correct visuals. Avoiding boring gameplay in Doom 1 is hard to pull off and this WAD doesn't do this well. You fight monsters with puny weapons most of the time. There's also lots of backtracking.

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NuMetalManiak

  • 4
  

hey i knew these levels from Endless Torture, hah. fun set still. fight me.

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dg93

  • 5
  
An excellent WAD that resembles the E1 theme very well.

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Never_Again

  • 4
  
A solid oldschool WAD. Reminds me of a much older French episode - WOPWORLD (id=852). Simple layouts; good secrets; easy gameplay, stiffening towards the end. E1M6 has a level-breaking bug on UV and NM: the red key sector has a Baron whose head is stuck in its ceiling, so the sector won't lower on vanilla complevels. Use a Boom (or higher) complevel instead. There are also two secrets sectors (270 and 271) that are too small and too close to the walls for DOOM to register that you visited them.

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  • File Reviews

    • By NuMetalManiak · Posted
      certainly a unique map from the one touted "Midtex Wizard", enough to drop a framerate considerably. still playable, and with a low monster count, it's a bit skeptical in a number of ways. it's actually a short map, but hard anyways, with scenarios to screw newbies over. the cyberdemon fight is the real standout, being sure to utilize circlestrafing to its maximum while avoiding the nukage and the rockets. it really should be longer though. as artistic as it is i expected more out of the gameplay.
    • By NuMetalManiak · Posted
      for speedmaps, they do a pretty decent job and keep my eyes peeled. some actually interesting maps were made here and many were enjoyable. recommend.
    • By Doomless Dare · Posted
      It was good enough although its been cancelled
    • By EmotionalFelineinaMadstate · Posted
      When a Doom mod causes controversy, mixed feelings, and making a dev of a certain port angry, you'll bet i'll give it a good score.   Not saying because it caused controversy, it has a good score. It was a weird trip to go through, and is a really neat idea, but of course, a star had to be removed, due to my headaches and immeasurable pain this thing gave me.   Love and hate you, anotak.