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Novice's House

   (11 reviews)
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2 Screenshots

About This File

Another small experiment made by me, reminds me of early 90's community maps.


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rdwpa

  

For a beginning author, this one isn't too unusual, and one can only hope that troll comment hasn't cured SpiderDisease permanently from Doom mapping. A comment I doubt anyone would share if not anonymous. 

 

As for the contents, it is what it says on the tin: a novice-grade "proof of functionality" map. This one is painted not in STARTAN but in a wild motley of textures, as if mapping duties were partly outsourced to RNG. It's uglier, but worse? Maybe not. At the very least it's more interesting. 

 

The gameplay isn't awful, at least. It mostly consists of picking off low-tiers, and occasionally it touches on satisfying concepts, like letting you chaingun-plow through a hallway of hapless zombie stuffing. The map lasts three minutes if midway through you feel like changing your pants -- it's too insubstantial to grow tedious. 

 

If the author returns: it helps to seek feedback before uploading straight to the archives. 

 

Everyone else: skip the download and pretend I didn't bump this.

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Misty

  

Typical newbie's first map. It has weirdly placed textures, randomly placed monsters and claustrophobic layout. Two stars for some action and exit place. 

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Memfis

  
Kinda ugly and stupid with nothing interesting to look at, but it offers some action. Takes like 2 minutes to beat.

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Guest

Unknown date

  
I'd rather drown in diarrhea than play this again.

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mrthejoshmon

Unknown date

  
"Reminds me of early 90's community maps", well you are not far off. It is actually more reminiscent of early 90's crap like MYHOUSE.wad or the other monstrosities from things like Maximum Doom or D!Zone. My advice is to study some good but simple 90's maps and draw inspiration from them.

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Doomkid

Unknown date

  
Dont be discouraged, try again and you'll do better.

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Guest

Unknown date

  
Very simple map layout, very poor texture use, no decoration, awful gameplay. Overall: not worth a download. Sorry SpiderDisease, you'd better read doomwiki.org/wiki/Ti ps_for_creating_good _WADs before creating and even uploading your next level. Success!

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  • File Reviews

    • By MuratMikal · Posted
      Now, that's more like it. A very beautiful, balanced and challenging megawad overall, enjoyed almost all maps at UV. This is how a set of maps should be done, easy levels at first and increasing the difficult on next maps. The best maps for me were = 06, 10, 11, 12, 15, 18, 32 and 24. I only didn't like the map 19. Certainly worth a shot!
       
    • By MuratMikal · Posted
      Trash. Just avoid it. Author doesn't know how balance properly the levels, I was playing in HMP and after the 3th chaingunner ambush on MAP 01 I quit. Unfair gameplay, you shouldn't waste your time with this one.
    • By Denim Destroyer · Posted
      Double Impact is a replacement for Knee Deep In The Dead that is as fun as it is challenging. The challenge comes from the hordes of demons you will face and unlike some other Doom 1 wads, Double Impact avoids creating difficulty by spamming Barons and Cacodemons. What is holding this set of levels back from being perfect are several minor issues that add up. The levels are not that great looking due to the reliance of stock textures. Combat is hampered by an overabundance of Door combat; that is standing inside a door way and blasting away anything before it can touch you. Finally the most glaring issue is how lackluster that last map is. Simply press the switches while avoiding Cyberdemon rockets and ride the elevator to the exit switch. Overall Double Impact is quite a good set of levels, unfortunately it is held back by a several small problems.  
    • By Meril · Posted
      txt file says that map is unfinished. Have some nice touches, but overall mediocre. Short and easy, with a little switch hunting.
    • By Meril · Posted
      Oldschool (Maybe because it's from 1995). Not bad for it's age, but nothing special.
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