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CXV-626: THE FORBIDDEN EXPERIMENT

   (12 reviews)
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About This File

Behold, my magnus opus. 12 levels, many intense boss fights and an intruiging story to coincide with it.


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Guest

Unknown date

  
I want my fucking money back! 0/5

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Guest

Unknown date

  
Yet another 25 MB of awful stuff from this author. Don't mention the silly 5* ratings, author actively tries to promote his own 'Doom the way it is not meant to be' experiments. BTW map01 is in fact stolen from Corrupt Bathroom busting Bloodbath.

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Guest

Unknown date

  
Terry wad indeed, avoid.

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Guest

Unknown date

  
TerryWad !!!! NUff Said.....

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Guest

Unknown date

  
Better than DOOM itself! 5/5

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eligrand1

Unknown date

  
Pretty good. The level design is pretty detailed, with secrets lying around the map. The placement of things neat, and the map is not too linear. Overall, this is a pretty darn good wad.

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Guest

Unknown date

  
When I saw it, I came. 10/10

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mrthejoshmon

Unknown date

  
I played this before it got to /idgames and i can tell you that I nominate this for Jokewad of the god damn year. It manages to be a jokewad and also manages to maintain solid and fun gameplay (Not to mention it is fairly challenging). If you don't care about your experience being an entirely serious one then I totally recommend this wad, deadly serious.

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Guest

Unknown date

  
It's not a terry wad, it's a joke wad. Just because it has grapevine elites featured and pictured enemies does NOT make it a terry wad. If it was, it wouldn't be on ports, would it? Anyways, Cake doomer, 4 stars because nicely done, enough said. Tho the boss fight on the "for lum" part and the one who wants you to play gmod are kinda hard. Also, you forgot to set up the key configurations for your weapons. That's about it. Nicely done anyways.

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  • File Reviews

    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
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