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I Was Bored And I Made This

   (21 reviews)
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7 Screenshots

About This File

Like the title, just a simple map. Nuff' said. Nothing special really.

Sorry I haven't been uploading much. Busy with other work I never got done.


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Zalewa

  
I don't know how could you pull off such great visuals but screw up everything else. Layout is a straight-forward corridor. Difficulty is easy. Despite having moderate amount of monsters combat is almost non-existent.

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dg93

  
This map is actually really good in terms of architecture. However, it lacks good gameplay.

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Unholypimpin

  
Okay so the detail in most areas was good but then other areas had no detail at all. The problem with the map isn't the detail but rather the map layout is boring and very uninteresting. When playing I felt like I was running through someones intestines because seriously the map was just a long pathway with doors and turns. Idk why you put monsters in the map either because almost none of them blocked your advance through the map at all. 3/5 because I'm nice =D

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Guest

  
There wasn't much gameplay but it didn't look that bad. And thats not a bad thing.

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Yuki Senmatsu

  
...I'd had to admit it was boring too. Sorry. I'll keep trying. I had to upload something.

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Guest

  
"HOPE YOU ENJOYED ;)" NO I didn'T ENJOY This WAD The Previous ones were better.

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cs99cjb

  
A UAC base as reimagined by the creative team of 'Springtime For Hitler': Every sector is fringed with pointless coving and I found myself wondering why the UAC had carpeted the ceiling. Many rooms are absurdly huge (12m high), with the unfortunate effect of making battles feel like quarrels between mice. Progression is highly linear, which wouldn't matter if the player were ever seriously threatened or delayed. Ceiling textures often don't fit and wall texture alignment is patchy.

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Imback55

  
This was just boring with detailing that wasn't that great. Then again it's what Omegalore focuses on the most anyways.

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mrthejoshmon

  
Too much time on scenery, too little time on gameplay. The map attempts to look good (Which in some areas it excels at) but the map also manages to be a boring little slog through mounds of polished shit. I would recommend this to people who love detail but absolutely despise fun and logical gameplay.

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Guest

  
Remarkably uninspired level. Simple layout, simple and on times plain poor texture use, no decoration, and gameplay @ UV was so exciting that I almost fell asleep. Rating: somewhere between awful & meh - 0.5* because I honestly could not find even the slightest additional value = solid 1*. Sorry Omegalore, but the intention of a map is to provide fun, and it one simply hasn't.

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Obsidian

  
Visually this map is a treat, but the actual structure seems to be the old room-corridor progression with not much thought to the actual flow of the map. Also I noticed quite a few areas where the architecture was abruptly cut off by the sky, including the very first area. It's an excellent effort though, so keep trying! 3 stars. - Obsidian

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  • File Reviews

    • By Doomkid · Posted
      Classic funny little skin, still used in servers to this day so I think it deserves some love.   I like that the voice clip says “WHERE ARE A MY PANTS?”
    • By Chipchase · Posted
      More an exercise in 3-d artwork than a game. Just someone's bedroom with a HK in a tiny lobby outside the door, and a Caco in a tiny yard outside the window. A BFG and Invisibilty Sphere are also in the yard but you can't get out there. I think the name is a clue - maybe this was the start of a bigger level, then abandoned. He ought to have allowed it as a base for development.
    • By Chipchase · Posted
      Starts with all monsters with their backs to you, and you might as well leave it that way and just listen to the music. One big rectangular room with no finish switch. They couldn't even make the rectangle properly - freehand I guess. Kill the monsters if you want, it's easy.    
    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
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