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Abyssal Speedmapping Sessions: Session 11

   (10 reviews)
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6 Screenshots

About This File

6 maps made during the eleventh Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from:

- Haunted mansion - Catacombs/crypt style thingimajig - Nightmare sequence(think Silent Hill and Cry of Fear)

Minigunner, 4shockblast and Mugsy used the Alfonzo treatment.

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baja blast rd.


This is not the best ASS, and the experience can be bumpy, but I enjoyed how cheeky it is. It also lacks padding, which is only a bad thing if these puns are interpreted too literally. 



- reasonably idea-rich on a moment-to-moment level. the "nightmare sequence" theme was very good, and every author who used it interpreted it in some strange way. 
- solid atmosphere and visuals (bathing everything in darkness does wonders for bare speedmapped visuals).
- gameplay has some unusual bits (punching stuff in the dark; going semi-pacifist at times when you don't have enough ammo to kill stuff or if you don't want to chainsaw lots of spectres). I liked those aspects, but they might be divisive. 
- brief: with six very short maps, it was over before it outstayed its welcome. 
- rough execution at times, as you'd expect from a two-hour speedmap session. also some softlocks in map01 (a coffin?! feels intended lol) and map03 (ZDoom-only lift). 


Nothing special but I enjoyed myself. The two people who gave the first three reviews were overly harsh; it's not that awful. :) 




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Not the best, but also not as bad as you might think. Very short and spooky maps with some nice flavour here and there. Obsidian def did an interesting job at trying to kill your sanity with MAP02 (uses some Cry of Fear music) which is quite the, uh, surprise, thanks to some very neat, albeit, annoying tricks. I would recommend if you want to play something very quick and quite funny with just enough spooky sprinkled here and there.


Jimmy takes the cake for best map this session.


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Slightly better than your average ASSS, but still bad. MAP05 looks suspiciously well detailed for 2 a map that was made in 2 hours.

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Sorry mates, but as limited build time is no excuse for poor results: 1* + 0 bonus points for the near zero effort. BTW Given the ratings here, maybe it's an idea to try creating some more serious maps instead of this throwaway stuff. Have fun anyway.

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I'd rather eat out the rotten asshole of a roadkill skunk than play this wad, ever again. And I'm dead serious too.

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I had more fun eating dog turds

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  • File Reviews

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