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The Demon's True Blood

   (12 reviews)
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3 Screenshots

About This File

Gave the demons their true blood colors. I've also included BLOODZAN for Zandronum for only 2 monsters in there and I gave the lost soul 20 health thanks to a thread on Doomworld I was at. Well, they had too much that's what I've read. Thread was things id got wrong if you're wondering. Not only that, the lost souls have the +NOBLOOD flag since well, they're souls. How could they have blood? Same for the Pain Elemental.

!!!ZANDRONUM USERS!!!: Make sure you have the Skulltag_Actors and Skulltag_Data for BLOODZAN and the right version of Zandronum too. That may go the same with the skulltag stuff.


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Guest

  
gar-bitch

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Guest

  
Good work omegalore

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Guest

  
No really? I writed on your silver key mod "Whats upcoming wad? Recolored imp?(my opera glitched and made a lot reviews)" and so you made somethin like that? Make some really big wad with mods and levels stop doing that little mods. ITs not interesting man ,really. You have skills dont waste on that. -Grek6500

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Guest

  
This wad is pointless. Seriously.

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mrthejoshmon

  
This has been done 1 million (and now 1 million and 1) times, I don't think we need more of the literally exact same thing.

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Guest

  
I actually think this is decent, i dont know shit about decorate but i like it!

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xnv

  
What the hell? Stop doing this. I can make a ton of mods like this. How about a golden keycard? Or recoloring Mancubus blood to the color of fat? Won't give it a 0 this time because it makes a little sense and works but it does not deserve 1 really.

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Guest

  
Not terrible, but anyone who has some talent in DECORATE could probably do this on their own. It's not as pointless as the Red to Silver keycard mod, at least.

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  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
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