Advanced engine needed : Zandronum/Skulltag
Primary purpose : Single play
Title : Gate to Hell
Filename : gat2hell.wad
Release date : 22/11/14
Author : Nambona890
Email Address : firstname.lastname@example.org
Other Files By Author : Too many to list.
Misc. Author Info : Heh
Description : The portal after exiting the Good-Guy hallways
brought you to a new area of hell. Everything and
everyone, including some demons were slaughtered
by some strange power. Your job here is to find
the creatures responsible for this secret power.
Additional Credits to : Virgil the Doom Poet for a small amount of
inspiration for the hell architecture.
* What is included *
New levels : 1
Sounds : Yes
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : DECORATE, MAPINFO, SNDINFO
Other files required : Skulltag_Data.pk3
* Play Information *
Game : Doom 2
Map # : MAP01
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : 5 Weeks
Editor(s) used : GZDoom Builder and Slade 3.
Known Bugs : I tried to fix a few HOMs, but they just would
not go away!
May Not Run With... : Anything other than Zandronum or Skulltag
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors