Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
  • NOTE: There is a known issue with the most recent entries having screwed-up information and links. Some databases are out of sync and we haven't been able to fix it yet.

B/\|_||-|/\|_|S

   (35 reviews)
Sign in to follow this  

Guest

11 Screenshots

About This File

Four medium sized maps in the style of Bauhaus-art.


User Feedback

Create an account or sign in to leave a review

You need to be a member in order to leave a review

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Gallic00

  

Impressive art.  Gameplay is casual but fun.

Share this review


Link to review
damned

  
This little mapset shows again Didy's inovative way of design with complex layout. I really enjoyed all the maps, but sometimes, I got lost in it. The gameplay could be also little bit better, but still this is amazing piece of Doom. 4.5/5 - Damned

Share this review


Link to review
Guest

  
Agree w/ Zalewa. Can easily argue this could have gone above MOHU in the cacos (flip the award and the runner).

Share this review


Link to review
NuMetalManiak

  
pretty badass construction and stellar music go along with good gameplay in this one. I liked how in MAP04 you had to go in rooms where you had to trigger the letters to EXIT.

Share this review


Link to review
Zalewa

  
Very fresh and original levels where gameplay stays true to the original Doom, even though navigating through the levels can be slightly confusing at times. All in all, this is a must-play and it deserved to get a full-fledged Cacoward.

Share this review


Link to review
Guest

  
Fun. But the music can get annoying at times, the long drawn out notes at the end of map01 song makes me want to vomit. The level has good architecture, gameplay, and difficulty.

Share this review


Link to review
cs99cjb

  
I worried this might be another high-concept map set ruined by absurd difficulty, but it's not. Fights are unforgiving but never unfair, and there's plenty of health and ammo. Progression is intricate and at times downright puzzling, so you'd better play sober or risk boredom and frustration. Most architecture is beautiful but I found other abstract areas drab. Beware of falling into pits that don't rise (bug?) Some music is terribly monotonous and soon becomes annoying. Verdict: great but not perfect.

Share this review


Link to review
Guest

  
Damn, this is modern art doom!, where modern art explicitly expresses the question of humanity during the new age of modern world war. Reminds me of the cubism theme. ~4/5

Share this review


Link to review
Guest

  
Beautiful maps. Map 3 is the best for me. I love map1 music from The Cranberries (Electric Blue). 4.5/5

Share this review


Link to review
Katamori

  
Superior. Needless to say anything else.

Share this review


Link to review
scifista42

  
I wasn't fond on the texturing inconsistencies in this wad (stock textures + unicolored ones + other nice-looking exotic ones). First map was too easy and the last one rather confusing at times. Balance wasn't done badly at all, but sometimes it dragged a bit, or otherwise displeased me. Overally, I wasn't as impressed by this as I was by "Monster Hunter Ltd.", but either way, I've enjoyed playing through this mapset, there were lots of various cool designs and gameplay setups. 4++/5 stars. :)

Share this review


Link to review
Guest

  
Excellent stuff. Especially Level 4. 5*****

Share this review


Link to review
vdgg

  
Fell in love with how MAP03 looked and played... Excellent new texture usage. Wow.

Share this review


Link to review
Guest

  
Fantastic, dynamic, visually unique maps with excellent atmosphere and gameplay. Feels almost like something from Duke3D. New themes like this in Doom are a breath of fresh air, I'd like to see more projects break the mold of traditional Doom aesthetic.

Share this review


Link to review
Guest

  
This wad, this wad is just amazing I love the textures and stuff to it just amazing

Share this review


Link to review
Guest

  
Solid gold level set right here, folks.

Share this review


Link to review
StupidBunny

  
It's a rare day that a level tries to look like a real place, but ends up both looking good and playing like a great level. Didy has pulled it off brilliantly. Gave me a new appreciation for the architecture movement itself. 5/5

Share this review


Link to review
Jaxxoon R

  
So the problem with most buildings in Doom is they look nothing like real-world buildings. B/\|_||-|/\|_|S gets around this by setting its theme around an already boxy architectural style. And then it combines that with excellent gameplay, aesthetics, and all kinds of neat tricks. If that isn't enough for you, might I mention that it was a Cacowards runner-up?

Share this review


Link to review
xnv

  
This is insanely good. Just go and play it, alright?

Share this review


Link to review
  • File Reviews

    • By guitardz · Posted
      Some very cool techbases with a nice texture set and pallette.  The music is pretty epic.  And it all runs in vanilla! (Or so it is said, I played it in GZDoom)
    • By Philnemba · Posted
      I honestly can't believe that this whole megawad is 100% vanilla compatible and its only the first of THREE episodic megawads! Esselfortium and her team of creative energetic mappers has done an amazing job from the unique texture set, the music, the maps & even the tweaked color palette that fits the mood of the whole thing.    100% highly recommended! 5/5 
    • By Erick · Posted
      A pretty straightforward map to run through, packing in tons of enemies in rooms both big and small. Most of the monsters you'll be killing are E1 monsters such as Zombiemen and Imps, so while there isn't much in monster variety, there are plenty of ways to get them to fight each other which I like. It might be better to try and get as many monsters to start attacking at the same time since once you get the Chaingun, not even the groups of Spectres are much of a threat. Overall though, the map is still fun to blast through if you just want to kill tons of monsters in packs.
    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
×