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Tower of Lies

   (11 reviews)
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4 Screenshots

About This File

There is a tower at the heart of Hell... At the top: the promise of salvation. But you'll first have to climb from its forgotten depths to the throne that overlooks all of Hell -- and defeat the demon prince who rules there.


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Lightning Hunter

  
I'd say this is up there with the best Hell-themed maps for Doom2. You can tell a lot of play-testing went in to it, since the game play balance is perfect with just the right challenge. The general ambience and layout is very well done. The ending was not a let down, unlike most other hell-themed maps. Last but not least, the visuals are wonderful. The only aspect of the map that could have been improved was the lighting, but everything else more than makes up for this.

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Guest

  
excellent map desige and horror

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Guest

  
very well done, especially the slaughter part at the end. 4.5/5

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Zalewa

  
A large map with interesting concept of going up vertically. It's difficult too, but not unfair. Very good visuals.

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Guest

  
Pretty good map, but I have to say that the ending is sad as you would still die. With my custom monsters/acs_enter items, it's perhaps even harder. In the elevator trap, I was getting swamped with losing ammo, didn't think I would survive getting pinned against hail fire @ the top. Nevertheless, most is cool map design with alot of custom monsters hell potential, lol. ~4/5

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Guest

  
Not bad for a first map, the combat really should be harder on UV with more monsters in some places, but I liked the way the ambiance built at the start, shows you don't need monsters all the time to set something up. The level also has a good concept, though some things can be harder to pull off in the confines of vanilla Doom compared to GZDoom. The detailing is fine. There is clear potential. I'd really say 3.5 out of 5 but I'll round it up to 4. Thanks for making it.

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  • File Reviews

    • By NuMetalManiak · Posted
      this is a strange wad, with assets similar to Darkest Hour and other Star Wars-themed wads, many of the maps focus on small killings, as most of the maps are actually small. Pinchy's finale sure makes this worth it. oh yeah, quite a few custom stuff was done. the flamethrower marines were quite annoying, while other monsters gained multiple attacks, new ones, it's all so zany. the maps are pretty well done overall and this is worth a try.
    • By Doomkid · Posted
      Okay, I get it, it's a megawad mainly for speedrunners who are intricately familiar with the mechanics of the game down to the nitty-gritty. A series of challenges/obstacles that, for the most part, seem to be possible but are generally ludicrous (and sometimes outright laughable, in a good way).   This was is not a "pile of junk" as a few have said however it's really, really lacking in a lot of ways. I get that the wad is meant to have a fun-and-not-serious tone despite it's overall extreme difficulty but the texturing looks like the insides of a toilet bowl after a Taco Bell buffet. Seriously, these maps are jealous of how beautiful and futuristic maps like UAC_DEAD look. The DWANGO series looks like fucking Ancient Aliens compared to this.   The MIDIs are lighthearted, silly and fun, which adds a layer of appeal for me personally. I loved seeing Patrick Stewart at the intermission too, rofl   I had some fun with this IDCLEVing through the whole wad and giving each map a try or 2 before moving on to the next but I seriously doubt I'll ever be back. The same idea with better texturing and overall taking itself just a tiny bit more seriously would warrant a higher rating. Ass-ugly texturing, silly MIDIs and a silly titlepic/interpic are fun in their own right so don't take me the wrong way but a lot of it crossed into "looks like the authors gave 0 fucks" category and I just have to take points away for that.   Also,   lol wtf is this bullshit is this a terrywad or somethin i mean jeeeezus   Overall, this is worth a peek just for some fun but unless you're a highly skilled speedrunner that also doesn't mind looking into a crapchute map after map, this probably doesn't really have much for you.
    • By mArt1And00m3r11339 · Posted
      If it were renamed "Garbage Dump," I would have given it a better rating.
    • By StormCatcher.77 · Posted
      A large, but not very prolong map, which is interesting to explore. I liked the author's strategy to place strong weapons in well-protected places. To get them the player need to pass a kind of test. The difficulty depends on the player's luck. It is important not to miss the shotgun at the very beginning, otherwise entangled corridors can lead the player to a situation in which he will be easy prey, left without ammo. Visually, the map looks neat, another good example of using standard textures.
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