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Tower of Lies

   (14 reviews)
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About This File

There is a tower at the heart of Hell... At the top: the promise of salvation. But you'll first have to climb from its forgotten depths to the throne that overlooks all of Hell -- and defeat the demon prince who rules there.


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Stupid Bunny

  

I remember playing this ages ago when it was still a WIP.  I'm so glad to find it again, it's one that really stuck in my memory (thanks @00_Zombie_00 for bringing it up in the reviews!)  Such a neat atmospheric WAD, love the tower climb concept and the slow burn of action in the map.  It turned out great, right up to the end.

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00_Zombie_00

  

very well designed, the dark atmosphere is very well achieved

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Hell Interface

· Edited by Hell Interface

  

Played on UV, 1 life, itemrespawn true.  Didn't see a demon for a minute+ then started plowing through the high monster count and time just flew by. Very fun.
Theme/concept is interesting.
Atmospheric. 
fun and fair fights. 
Ending was "satisfying" ;) 
Great song too. 
 

Played through it a couple times  with no item respawn and I died during the end "boss fight" both times. Challenging yet fair and seemingly beatable if I were to attempt it a couple more times. Solid.

 

 I just realized this wad is pretty old and is probably widely known to be awesome by now. Not sure why I made this review. Talk about beating a dead horse.

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Lightning Hunter

  
I'd say this is up there with the best Hell-themed maps for Doom2. You can tell a lot of play-testing went in to it, since the game play balance is perfect with just the right challenge. The general ambience and layout is very well done. The ending was not a let down, unlike most other hell-themed maps. Last but not least, the visuals are wonderful. The only aspect of the map that could have been improved was the lighting, but everything else more than makes up for this.

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Guest

  
excellent map desige and horror

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Guest

  
very well done, especially the slaughter part at the end. 4.5/5

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Zalewa

  
A large map with interesting concept of going up vertically. It's difficult too, but not unfair. Very good visuals.

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Guest

  
Pretty good map, but I have to say that the ending is sad as you would still die. With my custom monsters/acs_enter items, it's perhaps even harder. In the elevator trap, I was getting swamped with losing ammo, didn't think I would survive getting pinned against hail fire @ the top. Nevertheless, most is cool map design with alot of custom monsters hell potential, lol. ~4/5

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Guest

  
Not bad for a first map, the combat really should be harder on UV with more monsters in some places, but I liked the way the ambiance built at the start, shows you don't need monsters all the time to set something up. The level also has a good concept, though some things can be harder to pull off in the confines of vanilla Doom compared to GZDoom. The detailing is fine. There is clear potential. I'd really say 3.5 out of 5 but I'll round it up to 4. Thanks for making it.

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  • File Reviews

    • By costadevale · Posted
      It's pretty good for 1994. If you don't mind having no health items at all (except in a few maps) and the outrageous amounts of cyberdemons per map, you should give it a try. It's pretty challenging and I like it. E2M3 is a bit 'eh...' though.
    • By entropy122 · Posted
      What the actual f*ck is this map. I love having 4 rockets, a shit ton of bullets and like 10 shotgun shells to take out a revenant, and whatever was in that cage. Doesn't look too bad, maybe this negativity is cus im no expert, also rather unskilled at the game?
    • By Pepo · Posted
      thank god Underhalls was the map that followed this mod as that level was able to remind me what actually competent level design looks like.
    • By Walter confetti · Posted
      Not that bad, even kind of interesting find the secrets in the map! But yeah, that switches jungle is a awful choice really.
    • By Walter confetti · Posted
      A basic and nice looking showroom type of map where monsters are trapped inside glass prisons, no exit and no way to play this with any modern source Port like DSDA-Doom and GZDoom, but works really well in Crispy Doom. It was a pleasant experience.
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